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<loc>https://issuetracker.unity.com/issues/3925/empty-data-buffer-gets-passed-to-onaudiofilterread-when-using-video-player</loc>
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<loc>https://issuetracker.unity.com/issues/10429/rthandles-remain-allocated-when-unloading-a-scene-that-uses-a-custom-renderer-feature</loc>
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<loc>https://issuetracker.unity.com/issues/10437/subsurface-scattering-is-leaking-color-from-areas-with-subsurface-mask-to-0</loc>
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<loc>https://issuetracker.unity.com/issues/10438/il2cpp-generates-parameters-with-the-same-name-when-building-on-android</loc>
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<loc>https://issuetracker.unity.com/issues/11635/assertion-failed-on-expression-seditorsettings-null-when-exiting-the-editor-with-accelerator-active</loc>
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<loc>https://issuetracker.unity.com/issues/11636/prefab-instance-error-in-the-console-when-deleting-a-prefab-that-is-a-child-gameobject-of-a-tilemap-and-used-in-a-tilemap-palette</loc>
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<loc>https://issuetracker.unity.com/issues/11710/unable-to-load-projects-message-is-shown-in-add-project-from-repository-window-when-all-organizations-are-selected-in-the-account-menu</loc>
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<loc>https://issuetracker.unity.com/issues/11711/minimal-vertical-movement-is-interpreted-as-vertical-swiping-when-swiping-horizontally</loc>
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<loc>https://issuetracker.unity.com/issues/11712/the-scrollbar-in-the-2d-animation-asset-upgrader-window-does-not-scroll-far-enough-to-see-all-the-content-when-the-2d-animation-asset-upgrader-window-is-docked</loc>
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<loc>https://issuetracker.unity.com/issues/11715/endlayoutgroup-beginlayoutgroup-must-be-called-first-error-is-thrown-when-manually-saving-a-complex-ui-prefab-asset</loc>
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<loc>https://issuetracker.unity.com/issues/11717/physicsraycastercomputerayanddistance-does-not-detect-mouse-input-on-colliders-when-multi-display-setup-is-used</loc>
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<loc>https://issuetracker.unity.com/issues/11720/themestylesheetimportereditoroninspectorgui-error-when-selecting-any-other-asset-after-selecting-a-ui-document-asset</loc>
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<loc>https://issuetracker.unity.com/issues/11721/when-evaluating-an-interrupted-transition-the-animator-writes-the-last-evaluated-values-for-all-values-instead-of-correctly-defaulting-to-the-states-current-configuration</loc>
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<loc>https://issuetracker.unity.com/issues/11724/baked-shadows-are-missing-when-no-scene-contains-both-shadowcasting-mixed-lights-and-baked-lighting-data</loc>
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<loc>https://issuetracker.unity.com/issues/11726/caret-is-not-drawn-in-the-textfield-of-ui-toolkit-text-field-example-if-its-focused-and-has-no-text</loc>
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<loc>https://issuetracker.unity.com/issues/11727/shader-graph-more-options-dropdown-button-does-not-open-the-dropdown-when-clicked-all-the-way-to-the-right-of-the-button</loc>
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<loc>https://issuetracker.unity.com/issues/11743/property-field-override-bar-does-not-update-transparency-correctly-when-switching-between-valid-and-invalid-gameobjects</loc>
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<loc>https://issuetracker.unity.com/issues/11748/gdi-object-count-in-the-task-manager-keeps-increasing-when-invoking-editorutilitydisplaydialog</loc>
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<loc>https://issuetracker.unity.com/issues/11750/setting-a-materials-shader-to-a-copy-if-it-has-hdr-colors-can-cause-those-colors-to-be-incorrectly-converted</loc>
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<loc>https://issuetracker.unity.com/issues/11751/missing-style-sheet-reference-when-renaming-uss-file-referenced-in-a-tss-file</loc>
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<loc>https://issuetracker.unity.com/issues/11759/some-ai-generators-models-are-favourite-by-default</loc>
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<loc>https://issuetracker.unity.com/issues/11760/error-curl-error-60-cert-verify-failed-certificate-is-not-correctly-signed-by-a-trusted-ca-unitytls-error-code-7-when-using-unitywebrequest-to-connect-to-the-server-with-a-self-signed-certificate</loc>
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<loc>https://issuetracker.unity.com/issues/11761/if-force-ios-speakers-when-recording-setting-is-enabled-audio-is-playing-through-the-device-speakers-when-bluetooth-headphones-are-connected</loc>
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<loc>https://issuetracker.unity.com/issues/11772/google-arcore-error-isnt-fixed-when-pressing-the-fix-button-in-project-validation</loc>
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<loc>https://issuetracker.unity.com/issues/11773/openxr-srp-foveated-rendering-effect-is-weaker-on-60003-60004-60005-and-60006-when-comparing-to-60000-foveation</loc>
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<loc>https://issuetracker.unity.com/issues/11775/build-fails-with-il2cpp-error-when-building-in-il2cpp-scripting-backend</loc>
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<loc>https://issuetracker.unity.com/issues/11953/copying-property-nav-mesh-obstacle-components-size-property-returns-a-vector3-which-is-half-the-actual-size</loc>
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<loc>https://issuetracker.unity.com/issues/11959/white-pixel-fragments-and-spots-randomly-appear-and-flicker-when-a-specific-reflection-probe-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/11961/memory-leak-when-importing-a-non-embedded-texture-fbx-exported-from-character-creator-5-with-mouth-open-as-morph-and-convert-skinned-expressions-to-morphs-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/11962/renaming-node-class-name-turn-existing-node-into-missing-node-instead-of-updating-the-name</loc>
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<loc>https://issuetracker.unity.com/issues/11963/triangle-icon-in-animation-windows-property-button-is-barely-visible-in-dark-theme</loc>
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<loc>https://issuetracker.unity.com/issues/11964/adaptive-probe-volume-gizmo-lines-do-not-render-when-scene-view-is-set-to-debug-draw-mode</loc>
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<loc>https://issuetracker.unity.com/issues/11966/the-editor-is-reading-the-displace-scale-from-the-primary-monitor-when-the-editor-is-on-a-secondary-monitor-thus-adjusting-the-game-view-scale-to-13</loc>
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<loc>https://issuetracker.unity.com/issues/11968/seams-are-visible-on-the-water-system-when-multiple-tiles-are-used-and-their-surface-type-is-set-to-river</loc>
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<loc>https://issuetracker.unity.com/issues/11974/polyspatial-doesnt-support-float-properties-with-materialpropertyblock</loc>
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<loc>https://issuetracker.unity.com/issues/11977/pausing-a-visual-effect-doesnt-pause-the-multiply-size-over-life-effect-in-the-update-block</loc>
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<loc>https://issuetracker.unity.com/issues/11979/excessive-memory-allocations-in-the-editor-when-hovering-over-labels-in-the-inspector-window</loc>
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<loc>https://issuetracker.unity.com/issues/11981/the-android-player-leaves-dedicated-space-for-the-system-navigation-bar-instead-of-occupying-the-whole-screen</loc>
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<loc>https://issuetracker.unity.com/issues/11984/the-simulator-tab-scale-is-reset-when-using-double-click-to-maximize-and-then-shrink-another-window</loc>
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<loc>https://issuetracker.unity.com/issues/11989/gameobjects-doesnt-get-rendered-when-using-unlitunlitusepass-shader</loc>
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<loc>https://issuetracker.unity.com/issues/11990/unity-app-in-split-screen-constantly-resizes-when-rotating-to-portraitupsidedown-orientations</loc>
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<loc>https://issuetracker.unity.com/issues/11996/navmesh-baked-area-is-not-visible-when-gizmos-is-turned-on-and-the-navigation-window-is-closed</loc>
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<loc>https://issuetracker.unity.com/issues/12815/identify-the-bottlenecks-limiting-our-ability-to-implement-framerate-independent-input-polling</loc>
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<loc>https://issuetracker.unity.com/issues/12816/assetimportworkers-are-stuck-indefinitely-at-android-extension-scanning-for-adb-devices-when-exporting-packages-in-batchmode-with-no-graphics</loc>
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<loc>https://issuetracker.unity.com/issues/12817/memory-profiler-falsely-sets-a-status-for-referenced-visualelements-as-bug-liveness-reason-unknown</loc>
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<loc>https://issuetracker.unity.com/issues/12818/build-analysis-ui-text-overlap-in-build-analysis-window</loc>
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<loc>https://issuetracker.unity.com/issues/12819/the-next-button-is-not-greyed-out-and-still-active-when-creating-a-new-template-in-the-hub-and-the-source-project-was-selected-but-then-something-was-searched-with-no-options</loc>
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<loc>https://issuetracker.unity.com/issues/12820/crash-on-videoplayerinvokescriptcallbacks-when-domain-reloads-while-playing-a-video</loc>
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<loc>https://issuetracker.unity.com/issues/12821/checkbox-overlaps-last-letters-of-the-selectable-option-in-the-shader-graph-window</loc>
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<loc>https://issuetracker.unity.com/issues/12822/crash-on-tlsffree-when-rendering-ui-toolkit-panel-in-world-space-on-a-specific-project</loc>
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<loc>https://issuetracker.unity.com/issues/12823/exception-while-switching-fabric-material-from-opaque-to-transparent</loc>
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<loc>https://issuetracker.unity.com/issues/12824/performance-degradation-when-comparing-android-quest-2-builds-across-20203-and-2023x</loc>
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<loc>https://issuetracker.unity.com/issues/12825/vfx-asset-window-displays-old-vfx-title-after-its-renaming</loc>
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<loc>https://issuetracker.unity.com/issues/12826/text-content-not-saved-if-ctrls-is-used-while-editing-a-text-field</loc>
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<loc>https://issuetracker.unity.com/issues/12827/asset-names-longer-than-the-allowed-system-file-path-are-not-handled-gracefully</loc>
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<loc>https://issuetracker.unity.com/issues/12828/help-box-text-under-keyword-declaration-overrides-in-build-profiles-and-project-settings-window-has-poor-visibility</loc>
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<loc>https://issuetracker.unity.com/issues/12829/sprite-applies-the-material-settings-only-when-the-mask-interaction-field-inside-the-sprite-renderer-component-is-updated</loc>
<lastmod>2026-03-18T04:08:20.174Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12830/import-error-code4-message-build-asset-version-error-assetsxrsettingsopenxrpackagesettingsasset-warning-is-thrown-after-creating-mixed-reality-and-vr-template-projects</loc>
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<loc>https://issuetracker.unity.com/issues/12831/error-in-shader-graph-assetssamplesshader-graph1710production-ready-shadersliturplitshadergraph-graph-is-generating-too-many-variants-error-is-thrown-after-importing-shader-graph-samples</loc>
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<loc>https://issuetracker.unity.com/issues/12832/sdf-text-shows-artifacts-when-seen-with-a-perspective-transform-world-space</loc>
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<loc>https://issuetracker.unity.com/issues/12833/renderobjects-feature-throws-warnings-when-using-afterrenderingpostprocessing-event</loc>
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<loc>https://issuetracker.unity.com/issues/12834/game-view-fails-to-render-when-cameras-are-stacked-and-stp-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/12835/wrong-material-assigned-to-probuilder-shape-upon-creation</loc>
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<loc>https://issuetracker.unity.com/issues/12836/prefab-overrides-apply-button-is-too-big-and-overlaps-with-the-context-menus-outline</loc>
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<loc>https://issuetracker.unity.com/issues/12837/profiler-fails-to-pull-data-from-the-player-when-building-and-running-a-development-build</loc>
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<loc>https://issuetracker.unity.com/issues/12838/build-fails-with-execution-failed-for-task-launchercheckreleaseaarmetadata-when-android-target-api-level-is-set-to-any-level-less-than-33-and-application-entry-point-is-set-to-gameactivity</loc>
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<loc>https://issuetracker.unity.com/issues/12839/crash-on-serializedobjectapplymodifiedpropertieswithoutundo-when-changing-the-color-space-setting</loc>
<lastmod>2026-06-24T04:59:45.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12840/enabling-both-optimization-options-of-input-system-reduces-performance-in-built-players</loc>
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<loc>https://issuetracker.unity.com/issues/12841/shader-warnings-in-probevolumedata-are-thrown-after-building-a-high-definition-3d-sample-template-project</loc>
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<loc>https://issuetracker.unity.com/issues/12842/crash-on-gtypecheckinstancecast-after-changing-editor-layout-creating-a-new-vr-template-or-hdrp-project</loc>
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<loc>https://issuetracker.unity.com/issues/12843/render-graph-execution-errors-when-using-gpu-occlusion-culling-with-opaque-objects-frame-setting-disabled-on-a-camera</loc>
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<loc>https://issuetracker.unity.com/issues/12844/crash-on-mallocinternal-when-recompiling-a-shadergraph-used-by-another-shader-via-usepass</loc>
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<loc>https://issuetracker.unity.com/issues/12845/silent-crash-when-executing-scriptbehaviourupdateorderappendworldtocurrentplayerloop</loc>
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<loc>https://issuetracker.unity.com/issues/12846/pressing-tab-multiple-times-on-focused-saved-search-throws-nullreferenceexception-errors</loc>
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<loc>https://issuetracker.unity.com/issues/12847/duplicate-invocations-when-enabling-inputactions-during-handling-an-input-action</loc>
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<loc>https://issuetracker.unity.com/issues/12848/shadow-cast-by-rotated-reflection-probe-has-corners-culled-when-using-forward-or-deferred-rendering-path</loc>
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<loc>https://issuetracker.unity.com/issues/12849/disabled-shadow-variants-are-removed-from-the-player-when-strip-unused-variants-is-disabled-and-no-urp-asset-with-disabled-shadows-is-in-build</loc>
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<loc>https://issuetracker.unity.com/issues/12850/invalidoperationexception-error-gets-thrown-when-domain-reloads-while-filtering-entities-components</loc>
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<loc>https://issuetracker.unity.com/issues/12851/enablingdisabling-the-deprecated-nodes-doesnt-apply-to-the-opened-shader-graph-unless-any-variable-is-added-to-the-blackboard</loc>
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<loc>https://issuetracker.unity.com/issues/12852/some-xbox-controller-inputs-are-mapped-to-different-buttons-than-they-should-be-in-unity-input-system-when-the-controller-is-connected-through-bluetooth-on-linux</loc>
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<loc>https://issuetracker.unity.com/issues/12853/nullreferenceexception-error-is-thrown-and-ui-elements-break-when-docking-a-search-window-with-3d-preview-in-the-inspector-opened</loc>
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<loc>https://issuetracker.unity.com/issues/12854/package-description-disappears-in-the-package-manager-when-clicking-see-other-versions-and-no-search-results-are-available</loc>
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<loc>https://issuetracker.unity.com/issues/12855/ui-builder-elements-are-immediately-shown-when-opening-search-and-selecting-them-with-the-search-inspector-open-throws-various-exception-errors</loc>
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<loc>https://issuetracker.unity.com/issues/12856/crash-on-nvapithunk-when-changing-player-resolution-while-hdr-display-is-used-and-direct3d12-is-set-as-the-graphics-api</loc>
<lastmod>2026-05-20T08:25:45.637Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12857/selecting-a-signed-tarballs-package-manifest-in-the-project-browser-causes-an-infinite-nullreferenceexception-loop-in-the-console</loc>
<lastmod>2026-06-03T04:39:58.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12858/the-editor-freezes-indefinitely-when-copy-pasting-large-amounts-of-characters-into-new-scaler-profile-name-field-in-the-adaptive-performance-settings</loc>
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<loc>https://issuetracker.unity.com/issues/12859/endlayoutgroup-beginlayoutgroup-must-be-called-first-error-is-thrown-when-exporting-a-gameobject-to-fbx-and-overwriting</loc>
<lastmod>2025-12-05T00:30:56.363Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12860/crash-on-vkgetinstanceprocaddr-drawbuffersbatchmodeenabling-with-keyword-instancingon-when-using-vulkan-opengles-and-metal</loc>
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<loc>https://issuetracker.unity.com/issues/12861/controllers-are-missing-when-meta-all-in-one-sdk-is-installed</loc>
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<loc>https://issuetracker.unity.com/issues/12862/unexpected-duplicate-tasks-error-in-xcode-when-the-project-is-rebuilt</loc>
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<loc>https://issuetracker.unity.com/issues/12863/forwarding-video-moves-to-start-on-mac-os-chrome-browser-when-build-and-run</loc>
<lastmod>2026-01-14T08:21:46.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12864/playable-function-calls-have-inconsistent-behaviour</loc>
<lastmod>2026-04-08T21:57:35.000Z</lastmod>
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<url>
<loc>https://issuetracker.unity.com/issues/12865/tabs-cannot-be-maximized-by-the-parts-that-were-outside-of-the-tab-section</loc>
<lastmod>2026-04-29T17:53:12.466Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12866/ui-builders-resize-guide-line-changes-position-and-doubles-when-dragging-the-edges-of-an-angled-visual-element</loc>
<lastmod>2025-12-09T18:00:58.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12867/small-part-of-the-context-menu-is-cut-off-at-the-bottom-and-not-opened-full-size-when-right-clicking-in-the-hierarchy-v2-window</loc>
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<loc>https://issuetracker.unity.com/issues/12868/default-network-prefabs-scriptable-object-has-a-lot-of-missing-gameobjects-in-the-middle-of-the-list</loc>
<lastmod>2026-01-14T00:03:34.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12869/vsync-does-not-work-correctly-in-game-view-when-using-opengl</loc>
<lastmod>2026-06-06T00:01:03.496Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12870/assigned-shader-changes-cannot-be-undone-in-output-mesh</loc>
<lastmod>2026-01-14T08:22:39.342Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12871/some-legacy-ui-components-are-using-canvas-renderer-icon-instead-of-their-ui-component-icon</loc>
<lastmod>2026-05-19T10:08:37.058Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12872/memory-leaks-and-fps-slows-down-when-modifying-camerarect-or-camerapixelrect</loc>
<lastmod>2026-03-28T19:57:55.728Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/12873/build-process-only-shows-initializing-when-building-for-android</loc>
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<loc>https://issuetracker.unity.com/issues/12874/element-disappears-from-a-list-after-its-reordered-when-a-high-display-resolution-and-a-250-display-scale-is-used</loc>
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<loc>https://issuetracker.unity.com/issues/12875/scripting-define-symbols-list-gets-affected-on-all-platforms-when-it-is-edited-on-only-one-platform</loc>
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<loc>https://issuetracker.unity.com/issues/12876/applicationisfocused-initially-returns-true-when-entering-the-play-mode-with-the-game-window-set-to-play-unfocused</loc>
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<loc>https://issuetracker.unity.com/issues/12877/search-unity-and-press-tab-overlap-and-text-escapes-search-bar-when-window-width-decreased</loc>
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<loc>https://issuetracker.unity.com/issues/12878/terrain-layer-settings-ui-elements-overlap-when-a-new-terrain-layer-is-created</loc>
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<loc>https://issuetracker.unity.com/issues/12879/screen-space-size-not-compatible-with-non-uniform-scale</loc>
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<loc>https://issuetracker.unity.com/issues/12880/unrelated-objectsmetadata-are-assigned-to-samples-past-the-last-one-with-valid-objectmetadata-information-as-observed-in-cpu-usage-timeline</loc>
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<loc>https://issuetracker.unity.com/issues/12881/editspline-events-are-processed-outside-the-scene-view</loc>
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<loc>https://issuetracker.unity.com/issues/12882/deleting-2d-lights-while-lighting-explorer-is-open-throws-gui-error-and-nullreferenceexception-errors-in-the-console-window</loc>
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<loc>https://issuetracker.unity.com/issues/12883/directorynotfoundexception-error-when-initiating-il2cpp-build-with-a-custom-script-after-the-folder-of-a-previous-build-is-deleted</loc>
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<loc>https://issuetracker.unity.com/issues/12884/left-click-no-longer-works-in-runtime</loc>
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<loc>https://issuetracker.unity.com/issues/12885/data-validation-rules-for-package-name-are-different-between-package-creation-and-edit-views</loc>
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<loc>https://issuetracker.unity.com/issues/12886/entityqueryijobentity-fails-to-find-icomponentdata-when-manually-updating-an-ecs-world</loc>
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<loc>https://issuetracker.unity.com/issues/12887/nullreferenceexception-errors-are-thrown-in-play-mode-when-subscene-editing-is-disabled</loc>
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<loc>https://issuetracker.unity.com/issues/12888/vulkan-native-rendering-plugin-can-no-longer-intercept-vulkan-initialization-as-it-is-loaded-later-when-added-via-package-manager</loc>
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<loc>https://issuetracker.unity.com/issues/12889/vfx-crashes-on-urp-when-dragging-vfx-asset-to-the-hierarchy-window</loc>
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<loc>https://issuetracker.unity.com/issues/12890/dark-edges-are-visible-around-gameobjects-in-the-player-when-ssao-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/12891/shader-error-when-creating-a-visual-effect-graph</loc>
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<loc>https://issuetracker.unity.com/issues/12900/packman-remove-window-shows-assets-with-wrong-icons</loc>
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<loc>https://issuetracker.unity.com/issues/12901/quest-application-crashes-on-launch-when-using-multiview-and-opengles3</loc>
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<loc>https://issuetracker.unity.com/issues/12904/the-burst-converted-value-differs-from-the-value-of-the-non-burst-conversion-when-converting-the-value-from-a-float-to-a-double</loc>
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<loc>https://issuetracker.unity.com/issues/12905/urp-materials-from-older-versions-are-rendered-into-terrainlit-material-when-using-the-shadowmask-lighting-mode</loc>
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<loc>https://issuetracker.unity.com/issues/12906/crash-when-editing-particle-system-in-prefab-edit-mode</loc>
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<loc>https://issuetracker.unity.com/issues/12907/resetting-player-setting-in-build-profiles-window-when-applying-addition-compiler-arguments-throws-nullreferenceexception-error-in-the-console</loc>
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<loc>https://issuetracker.unity.com/issues/12908/render-graph-viewer-resource-list-becomes-shrunk-after-using-a-filter-that-yields-no-results</loc>
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<loc>https://issuetracker.unity.com/issues/12909/particle-system-emission-delays-between-particle-generations-when-playing-the-simulation</loc>
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<loc>https://issuetracker.unity.com/issues/12910/in-play-mode-switching-articulation-bodys-target-value-and-locking-that-axis-causes-the-object-to-dissapear-and-throw-errors</loc>
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<loc>https://issuetracker.unity.com/issues/12911/editor-stutters-when-panning-inside-a-behavior-graph-window</loc>
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<loc>https://issuetracker.unity.com/issues/12913/crash-on-glesuseglslprogram-when-shader-fails-to-patch-due-to-exceeding-maxuniformlocations-on-intel-tiger-lake-chipset</loc>
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<loc>https://issuetracker.unity.com/issues/12914/ipreprocessshaders-not-invoked-if-mult-process-assetbundle-building-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/12915/blend-shape-vertex-displacement-buffer-contains-incorrect-values-when-blend-shapes-are-read-asynchronously</loc>
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<loc>https://issuetracker.unity.com/issues/12916/reverting-and-applying-serializereference-list-property-creates-persistent-element-overrides-in-prefab-variants</loc>
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<loc>https://issuetracker.unity.com/issues/12917/light-flickering-when-using-forward-on-mobile</loc>
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<loc>https://issuetracker.unity.com/issues/12918/hdrphair-is-affected-by-out-of-range-area-light</loc>
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<loc>https://issuetracker.unity.com/issues/12919/enableinputsystem-flag-is-true-even-when-the-inputsystem-package-isnt-installed</loc>
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<loc>https://issuetracker.unity.com/issues/12920/right-click-context-menu-in-visual-effects-graph-window-is-offset</loc>
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<loc>https://issuetracker.unity.com/issues/12921/last-segment-of-a-sprite-shape-spline-is-affected-by-other-segments-sprite-variant-change-when-no-edge-sprite-is-selected</loc>
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<loc>https://issuetracker.unity.com/issues/12922/hdrp-template-freezes-editor</loc>
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<loc>https://issuetracker.unity.com/issues/12923/child-gameobject-position-is-different-in-the-dae-file-from-the-fbx-file-when-using-bake-axis-conversion-in-import-settings</loc>
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<loc>https://issuetracker.unity.com/issues/12924/shader-warning-in-hiddenuniversal-render-pipelinelensflaredatadriven-is-thrown-after-building-universal-3d-template-project</loc>
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<loc>https://issuetracker.unity.com/issues/12925/face-tracking-no-longer-works-when-a-device-has-a-low-frame-rate</loc>
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<loc>https://issuetracker.unity.com/issues/12926/webgl-template-icons-disappear-when-building-the-project-with-the-project-settings-opened</loc>
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<loc>https://issuetracker.unity.com/issues/12927/font-asset-documentation-shortcut-redirects-to-non-existing-documentation-page</loc>
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<loc>https://issuetracker.unity.com/issues/12928/crash-on-corestringstoragedefaultcharassign-when-opening-a-project</loc>
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<loc>https://issuetracker.unity.com/issues/12929/frame-debugger-excessive-memory-usage-regression</loc>
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<loc>https://issuetracker.unity.com/issues/12930/uss-parsing-error-an-unexpected-error-occurred-errors-appear-when-having-one-or-more-slash-in-the-uss-file-after-symbols</loc>
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<loc>https://issuetracker.unity.com/issues/12932/schedule-at-exact-time-set-to-nothing-is-being-ignored-and-scheduleexactalarm-permission-is-being-added-to-the-androidmanifestxml-file-when-building-the-project-for-android-platform</loc>
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<loc>https://issuetracker.unity.com/issues/12934/scriptedimporters-are-selected-by-default-when-using-multiple-in-the-extension</loc>
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<loc>https://issuetracker.unity.com/issues/12935/buttons-in-editorwindows-do-not-accept-click-events-when-created-using-imguicontainer-and-guilayoutbeginarea</loc>
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<loc>https://issuetracker.unity.com/issues/12937/version-list-items-overflow-over-other-elements-after-updating-multiple-packages-in-the-package-manager-window</loc>
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<loc>https://issuetracker.unity.com/issues/12938/project-browser-search-area-changes-when-maximing-game-view</loc>
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<loc>https://issuetracker.unity.com/issues/12939/preview-of-the-material-is-displayed-incorrectly-when-the-texture-is-assigned-to-its-base-map</loc>
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<loc>https://issuetracker.unity.com/issues/12940/crash-on-sendshadowcullingcallbacks-when-using-scriptablerendercontextcull</loc>
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<loc>https://issuetracker.unity.com/issues/12941/crash-on-physicscommandsphysxcollectoroverlapcallback64processtouches-when-using-overlapcapsulecommand-and-moving-gameobject-in-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/12942/light-is-not-applied-properly-to-terrain-details-when-using-light-layers</loc>
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<loc>https://issuetracker.unity.com/issues/12943/what-changed-text-is-show-truncated-in-asset-manager-versions-tab-even-when-window-is-maximised</loc>
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<loc>https://issuetracker.unity.com/issues/12945/serializereference-content-in-yaml-from-prior-to-20212-takes-much-longer-to-load</loc>
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<loc>https://issuetracker.unity.com/issues/12946/touchscreenkeyboard-minimizes-when-idling-after-interacting-with-it-using-an-apple-pencil</loc>
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<loc>https://issuetracker.unity.com/issues/12947/all-devices-dropdown-is-clickable-and-does-not-show-any-options-when-no-additional-devices-are-connected</loc>
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<loc>https://issuetracker.unity.com/issues/12948/light-probes-setting-does-not-affect-apv-light-contribution</loc>
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<loc>https://issuetracker.unity.com/issues/12949/path-limit-is-reached-when-creating-a-mixed-reality-template-project</loc>
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<loc>https://issuetracker.unity.com/issues/12950/currently-selected-action-map-switches-to-the-first-action-map-in-the-list-and-its-first-action-when-editing-the-binding-path-of-a-newly-created-action</loc>
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<loc>https://issuetracker.unity.com/issues/12953/transform-and-rigidbody-are-out-of-sync-when-updating-a-gameobject</loc>
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<loc>https://issuetracker.unity.com/issues/12954/ui-toolkit-textfield-caretcursor-is-offet-when-at-the-end-of-a-string</loc>
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<loc>https://issuetracker.unity.com/issues/12956/error-invalidoperationexception-an-error-occured-while-deserializing-asset-reference-is-thrown-when-deserializing-a-blackboardvariable-that-is-a-dynamically-loaded-monobehavior</loc>
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<loc>https://issuetracker.unity.com/issues/12959/ui-image-maskable-property-not-recognized-by-eventsystem-when-using-rectmask2d</loc>
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<loc>https://issuetracker.unity.com/issues/12960/slider-in-the-shortcuts-menu-cannot-be-manipulated-by-dragging-with-a-mouse</loc>
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<loc>https://issuetracker.unity.com/issues/12961/decal-shadergraph-ignores-set-tangent-vector-when-transforming-normal-maps</loc>
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<loc>https://issuetracker.unity.com/issues/12962/terrain-disappears-in-debug-draw-mode-when-draw-instanced-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/12963/property-additionalshadowparams-exceeds-previous-array-size-41-vs-32-warning-is-spammed-when-exceeding-the-light-limit-set-in-urp-config-package</loc>
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<loc>https://issuetracker.unity.com/issues/12965/dragging-property-to-output-category-and-undoing-throws-console-errors</loc>
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<loc>https://issuetracker.unity.com/issues/12966/test-runner-test-is-inactive-when-player-test-is-run</loc>
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<loc>https://issuetracker.unity.com/issues/12968/count-option-exists-as-a-function-for-the-ui-toolkit-filter</loc>
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<loc>https://issuetracker.unity.com/issues/12971/glitching-white-line-on-splash-screen-logo</loc>
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<loc>https://issuetracker.unity.com/issues/12972/entity-baking-preview-dropdown-is-empty-and-interactable-when-selecting-a-prefab-while-no-subscene-has-been-created</loc>
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<loc>https://issuetracker.unity.com/issues/12973/hidden-objects-count-is-not-displayed-when-multiple-objects-are-hidden-in-the-scene-view</loc>
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<loc>https://issuetracker.unity.com/issues/12975/rendering-debugger-runtime-overlay-is-not-opening</loc>
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<loc>https://issuetracker.unity.com/issues/13736/cinemachine-transition-camera-rotation-flips-when-disabling-the-parent</loc>
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<loc>https://issuetracker.unity.com/issues/13756/transparent-custom-pass-renders-opaque-with-msaa-disabled-in-player</loc>
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<loc>https://issuetracker.unity.com/issues/13762/raytracingrenderpipelineresources-being-internal-prevents-loading-raytracingresources-in-the-player</loc>
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<loc>https://issuetracker.unity.com/issues/13763/default-runtime-theme-is-corrupted-and-cannot-be-restored-when-a-reference-is-removed</loc>
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<loc>https://issuetracker.unity.com/issues/13801/vfx-sticky-notes-are-not-created-inside-the-group-node-unless-the-group-node-is-selected-during-creation</loc>
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<loc>https://issuetracker.unity.com/issues/13808/warning-registering-a-native-texture-with-depth0-while-the-actual-texture-has-depth1-is-thrown-when-in-play-mode-and-creating-a-cubemap-from-another-cubemaps-native-texture</loc>
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<loc>https://issuetracker.unity.com/issues/13809/argumentoutofrangeexception-when-entering-play-mode-in-the-benchmark-scene-of-the-new-urp-template-scenes-project</loc>
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<loc>https://issuetracker.unity.com/issues/13810/xrit-simulator-is-not-initialized-on-second-play-mode-initialization-when-domain-reload-is-disabled</loc>
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<loc>https://issuetracker.unity.com/issues/13811/crash-on-transformcheckstructure-when-manually-opening-a-scene</loc>
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<loc>https://issuetracker.unity.com/issues/13818/a-second-separation-line-appears-when-opening-the-theme-dropdown-menu-in-the-inspectors-preview-panel-for-a-ui-document-uxml-a-second-time</loc>
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<loc>https://issuetracker.unity.com/issues/13819/gameobject-texture-flickers-when-applying-shader-graph-reflection-probe-node</loc>
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<loc>https://issuetracker.unity.com/issues/13820/build-crashes-in-unityenginephysicssimulateinternalinjected-when-many-objects-are-spawned-at-the-same-spot</loc>
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<loc>https://issuetracker.unity.com/issues/13821/hierarchy-v2-default-tag-column-width-is-set-to-minimal</loc>
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<loc>https://issuetracker.unity.com/issues/13822/sprite-mode-multiple-is-set-by-default-when-importing-images</loc>
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<loc>https://issuetracker.unity.com/issues/13823/overridden-properties-values-are-reset-upon-block-changes</loc>
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<loc>https://issuetracker.unity.com/issues/13824/system-name-accepts-multiline-text-but-crops-it-on-confirmation-duplicates-input-and-shrinks-the-field-when-empty</loc>
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<loc>https://issuetracker.unity.com/issues/13828/lighting-window-layout-is-corrupted-and-errors-are-thrown-when-no-lsa-is-assigned</loc>
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<loc>https://issuetracker.unity.com/issues/13830/twopanesplitview-pane-resets-to-its-minimum-size-when-hidden-and-shown-again</loc>
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<loc>https://issuetracker.unity.com/issues/13832/create-workspace-does-not-update-the-unity-version-control-and-branch-explorer-windows-leading-to-multiple-clicks-on-create-workspace-which-throws-an-already-exists-error-when-creating-a-workspace-with-the-branch-explorer-window-open</loc>
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<loc>https://issuetracker.unity.com/issues/13833/gameobject-has-a-blue-tint-when-ios-platform-is-selected</loc>
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<loc>https://issuetracker.unity.com/issues/13835/nullreferenceexception-when-importing-graph-that-has-subgraph-node</loc>
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<loc>https://issuetracker.unity.com/issues/13836/the-assigned-script-icon-is-not-showing-in-the-gizmos-dropdown-menu-when-the-script-is-named-button-and-is-given-an-icon</loc>
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<loc>https://issuetracker.unity.com/issues/13837/unity-hub-shows-unity-organization-as-packman-shows-organization-name</loc>
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<loc>https://issuetracker.unity.com/issues/13841/gi-meta-pass-is-generating-unique-textures-for-identical-instances</loc>
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<loc>https://issuetracker.unity.com/issues/13880/generatepropertybag-code-generation-fails-when-nullable-is-used-with-the-partial-class-modifier</loc>
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<loc>https://issuetracker.unity.com/issues/13890/multiple-warnings-are-thrown-when-importing-terrain-urp-demo-scene-to-the-project</loc>
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<loc>https://issuetracker.unity.com/issues/13901/project-browsers-search-by-type-searching-fails-in-advancedsearch-if-using-the-type-dropdown</loc>
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<loc>https://issuetracker.unity.com/issues/13902/polyspatial-lighting-node-is-broken-when-smoothness-is-set-to-less-than-1</loc>
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<loc>https://issuetracker.unity.com/issues/13903/saved-searches-filter-gets-cleared-after-docking-the-search-window-multiple-times</loc>
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<loc>https://issuetracker.unity.com/issues/13904/assigning-the-same-variable-to-2-runsubgraphs-fields-throws-errors-and-breaks-the-graph-window</loc>
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<loc>https://issuetracker.unity.com/issues/13905/unrelated-decals-are-culled-when-using-screen-space-technique</loc>
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<loc>https://issuetracker.unity.com/issues/13906/graphical-artifacts-in-scene-and-game-view-when-using-the-silicon-editor-version-on-macbook-air</loc>
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<loc>https://issuetracker.unity.com/issues/13908/new-context-menu-can-sometimes-have-multiple-items-highlighted</loc>
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<loc>https://issuetracker.unity.com/issues/13909/changing-cliprect-of-a-textmeshpro-gameobject-through-materialpropertyblock-makes-it-disappear-when-duplicated</loc>
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<loc>https://issuetracker.unity.com/issues/13910/lightmap-view-button-is-not-symmetric-and-has-an-empty-space</loc>
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<loc>https://issuetracker.unity.com/issues/13911/light-type-can-be-selected-and-instantly-disappears-on-the-custom-light-provider</loc>
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<loc>https://issuetracker.unity.com/issues/13912/nullreferenceexception-is-thrown-when-converting-an-empty-local-subgraph-to-an-asset-subgraph</loc>
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<loc>https://issuetracker.unity.com/issues/13914/console-is-spammed-with-errors-on-every-inspector-redraw-when-enabling-aa-and-random-write-in-the-render-texture-settings</loc>
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<loc>https://issuetracker.unity.com/issues/13917/no-input-is-being-registered-when-cursorlockmodelocked-is-used-with-gameactivity-application-entry-point</loc>
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<loc>https://issuetracker.unity.com/issues/13919/framerate-drops-on-some-android-devices-when-using-a-custom-shader</loc>
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<loc>https://issuetracker.unity.com/issues/13921/meshcollider-does-not-detect-collisions-with-capsules-and-charactercontroller-when-using-physicscomputepenetration</loc>
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<loc>https://issuetracker.unity.com/issues/13923/fix-profiling-during-early-application-startup-to-match-other-platforms</loc>
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<loc>https://issuetracker.unity.com/issues/13925/vfx-graph-template-status-temporarily-changes-to-favorite-when-scrolling-through-the-list-with-the-mouse-cursor-above-list-items</loc>
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<loc>https://issuetracker.unity.com/issues/13928/build-profile-window-two-profiles-are-being-selected-upon-reopening-window-and-causes-console-errors-on-right-click-delete</loc>
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<loc>https://issuetracker.unity.com/issues/14924/argumentnullexception-when-building-with-apple-unity-plug-in</loc>
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<loc>https://issuetracker.unity.com/issues/14925/unityexception-could-not-find-the-requested-platform-texture-settings-error-is-thrown-when-selecting-a-texture-after-its-import-settings-were-changed-and-the-project-was-upgraded</loc>
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<loc>https://issuetracker.unity.com/issues/14926/cpu-frequency-is-missing-values-appears-as-0</loc>
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<loc>https://issuetracker.unity.com/issues/14927/dynamic-atlas-viewer-does-not-display-an-atlas-when-ui-toolkit-debugger-window-is-closed-and-reopened-again</loc>
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<loc>https://issuetracker.unity.com/issues/14928/logstringtoconsole-function-takes-too-long-in-the-profiler-when-compiled-with-burst</loc>
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<loc>https://issuetracker.unity.com/issues/14929/editor-hangs-when-componentsystemgroup-update-in-itself</loc>
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<loc>https://issuetracker.unity.com/issues/14930/silicon-editor-freezes-when-quitting-after-putting-a-macos-m2-device-on-sleep-mode-for-more-than-8-hours-with-the-editor-opened</loc>
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<loc>https://issuetracker.unity.com/issues/14931/crash-when-calling-default-interface-method-from-virtual-method-with-same-name</loc>
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<loc>https://issuetracker.unity.com/issues/14932/crash-on-typeinfo-for-noncopyable-when-copying-and-pasting-a-nested-prefab-variant</loc>
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<loc>https://issuetracker.unity.com/issues/14933/input-system-does-not-work-due-to-a-missing-restart-prompt-when-receiving-changes-from-unity-version-control-repository-where-input-system-package-gets-installed</loc>
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<loc>https://issuetracker.unity.com/issues/14934/the-list-remains-orderable-when-nonreorderableattribute-is-used</loc>
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<loc>https://issuetracker.unity.com/issues/14935/release-tests-fail-when-input-system-package-is-installed</loc>
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<loc>https://issuetracker.unity.com/issues/14936/prefab-previews-in-the-project-window-sometimes-show-incorrectly</loc>
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<loc>https://issuetracker.unity.com/issues/14937/causing-a-recursive-subgraph-import-through-file-replacement-causes-unity-to-hang</loc>
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<loc>https://issuetracker.unity.com/issues/14938/sprite-rich-text-tag-does-not-render-the-sprite-when-sprite-asset-is-specified-in-ui-toolkit</loc>
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<loc>https://issuetracker.unity.com/issues/14939/data-class-is-misaligned-in-the-inspector-window-when-its-inside-the-inner-class-array</loc>
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<loc>https://issuetracker.unity.com/issues/14940/material-does-not-update-when-setting-an-enum-keyword-using-enablekeyword</loc>
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<loc>https://issuetracker.unity.com/issues/14941/importing-a-custom-package-fails-when-the-beginning-of-the-name-collides-with-another-package</loc>
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<loc>https://issuetracker.unity.com/issues/14942/crash-on-materialremoveunusedproperties-when-removing-unused-properties-from-a-broken-material-component</loc>
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<loc>https://issuetracker.unity.com/issues/14943/logassertnounexpectedreceived-does-not-catch-exceptions-when-entering-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/14944/urp-renderer-2d-full-screen-pass-renderer-feature-is-only-affecting-half-of-the-screen-when-a-material-created-from-a-shader-graph-is-used-as-a-pass-material</loc>
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<loc>https://issuetracker.unity.com/issues/14945/vision-build-crashes-with-a-non-actionable-error</loc>
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<loc>https://issuetracker.unity.com/issues/14946/custom-shader-dithering-effect-changes-to-hard-clip-mesh-when-shadow-attenuation-is-enabled-m4-only</loc>
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<loc>https://issuetracker.unity.com/issues/14947/the-save-button-does-not-work-and-no-asset-is-created-when-using-editorutilitysavefilepanelinproject</loc>
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<loc>https://issuetracker.unity.com/issues/14948/mobile-keyboard-doesnt-pop-up-when-pressing-on-the-text-mesh-pro-input-field-in-the-webgl-player-on-a-mobile-device</loc>
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<loc>https://issuetracker.unity.com/issues/14949/render-pipeline-converter-still-showing-pending-conversion-with-warnings-warning-when-already-converted-and-passed-with-no-warnings-shown-in-the-detailed-view</loc>
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<loc>https://issuetracker.unity.com/issues/14950/shortcut-profile-dropdown-import-and-export-buttons-are-displayed-in-different-shortcuts-window-place</loc>
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<loc>https://issuetracker.unity.com/issues/14951/crash-on-profilingprofilermanagerdisposeprofilerrecorder-when-editor-is-in-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/14952/longer-build-name-exceeds-the-available-display-area-in-the-window</loc>
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<loc>https://issuetracker.unity.com/issues/14953/discrepancy-in-time-scale-in-water-system-when-using-recorder-at-a-target-framerate-higher-than-actual-framerate</loc>
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<loc>https://issuetracker.unity.com/issues/14955/install-packages-button-text-goes-out-of-its-bounds-when-the-multiplayer-center-window-is-docked</loc>
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<loc>https://issuetracker.unity.com/issues/14956/vfx-graph-properties-transform-has-a-click-animation-when-clicked-on-the-transform-text-but-the-drop-down-does-not-open</loc>
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<loc>https://issuetracker.unity.com/issues/14957/only-1-animation-gets-imported-and-is-named-scene-by-default-when-importing-a-blend-file</loc>
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<loc>https://issuetracker.unity.com/issues/14958/search-indexmanager-clears-folder-if-you-press-cancel</loc>
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<loc>https://issuetracker.unity.com/issues/14959/burst-fails-to-resolve-the-correct-variant-of-precompiled-assemblies-when-multiple-versions-are-subject-to-define-constraints</loc>
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<loc>https://issuetracker.unity.com/issues/14960/the-comunitytemplateurp-blank-and-comunitytemplatehdrp-blank-templates-have-active-input-handling-set-to-both</loc>
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<loc>https://issuetracker.unity.com/issues/14961/text-in-uxml-doesnt-render-in-android-build-when-vulkan-is-used-as-graphics-api</loc>
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<loc>https://issuetracker.unity.com/issues/14962/brush-picking-dropdown-occupies-the-whole-window-when-tile-palette-is-docked-and-narrowed-down</loc>
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<loc>https://issuetracker.unity.com/issues/14963/scene-window-stuck-in-orbit-after-context-menu-click-from-hierarchy</loc>
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<loc>https://issuetracker.unity.com/issues/14964/the-game-view-freezes-and-error-invalidoperationexception-trying-to-use-a-texture-additionallightsshadowmaptexture-that-was-already-released-or-not-yet-created-thrown-when-msaa-and-is-enabled-with-forward-rendering-path</loc>
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<loc>https://issuetracker.unity.com/issues/14965/test-runner-fails-to-start-the-player-tests-when-build-profiles-window-is-opened</loc>
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<loc>https://issuetracker.unity.com/issues/14966/editorutilitysetdirty-doesnt-always-lead-to-save-and-assetdatabasesaveassets-occasionally-fails-in-case-of-scriptableobjects</loc>
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<loc>https://issuetracker.unity.com/issues/14967/plastic-scms-default-checkin-text-is-out-of-bounds-when-the-window-is-too-small</loc>
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<loc>https://issuetracker.unity.com/issues/14968/error-sound-plays-repeatedly-when-using-the-flythrough-mode-with-the-shift-key-on-macos</loc>
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<loc>https://issuetracker.unity.com/issues/14969/when-releasing-one-touch-and-pressing-a-second-touch-during-a-single-frame-the-second-touch-is-not-translated-into-ui-event-line-onpointerdown-by-the-inputsystemuiinputmodule</loc>
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<loc>https://issuetracker.unity.com/issues/14970/sprite-editor-does-not-allow-creating-new-sprite-tiles-in-a-sprite-sheet-with-a-specific-name</loc>
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<loc>https://issuetracker.unity.com/issues/14971/changing-the-size-of-the-sticky-note-text-changes-the-size-of-sticky-note-based-on-previously-selected-text-size</loc>
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<loc>https://issuetracker.unity.com/issues/14972/statistics-audio-level-goes-to-748-if-the-game-window-is-muted</loc>
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<loc>https://issuetracker.unity.com/issues/14973/missing-types-referenced-from-component-componentwithserializedreference-on-game-object-element-warning-is-thrown-when-changing-git-branches-with-the-editor-open</loc>
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<loc>https://issuetracker.unity.com/issues/14974/child-gameobject-remains-highlighted-in-the-hierarchy-when-selecting-its-new-parent-in-the-scene-view</loc>
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<loc>https://issuetracker.unity.com/issues/14975/createserializedasset-is-not-supported-while-importing-in-a-slave-is-thrown-when-opening-the-standalone-profiler</loc>
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<loc>https://issuetracker.unity.com/issues/14976/hdrp-welcome-page-in-the-inspector-doesnt-change-the-font-color-when-changing-the-editor-theme</loc>
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<loc>https://issuetracker.unity.com/issues/14977/building-fails-when-local-functions-in-method-with-systemapi-are-used</loc>
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<loc>https://issuetracker.unity.com/issues/14978/anykeywaspressedthisframe-cannot-be-triggered-while-some-key-is-held-down</loc>
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<loc>https://issuetracker.unity.com/issues/14979/ui-builder-non-string-nested-template-overrides-arent-show-and-cause-null-reference-exceptions</loc>
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<loc>https://issuetracker.unity.com/issues/14980/zivart-player-and-ml-agents-packages-deprecated-label-color-differs-from-other-deprecated-packages</loc>
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<loc>https://issuetracker.unity.com/issues/14981/scriptableobjects-lose-the-variables-added-through-the-awake-method-when-the-scriptableobject-is-selected-for-the-first-time</loc>
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<loc>https://issuetracker.unity.com/issues/14982/player-doesnt-fill-screen-space-in-multi-window-split-screen-mode-when-resizable-area-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/14983/hdrp-sample-is-created-with-the-error-with-lightmap-encoding-in-hdrp-wizard</loc>
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<loc>https://issuetracker.unity.com/issues/14984/flickering-on-various-window-borders-when-moving-the-mouse-around-the-editor</loc>
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<loc>https://issuetracker.unity.com/issues/14985/when-allowed-orientation-or-forced-orientation-is-set-to-portrait-and-set-to-fullscreen-app-opens-in-a-phone-sized-screen-on-android-9-chrome-os-devices</loc>
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<loc>https://issuetracker.unity.com/issues/14986/editor-closing-with-failed-to-present-d3d11-swapchain-error-when-entering-the-scene-view-with-custom-lighting-shader</loc>
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<loc>https://issuetracker.unity.com/issues/14987/changing-import-mode-of-asperite-in-the-inspector-window-throws-error-and-breaks-aseprite-asset</loc>
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<loc>https://issuetracker.unity.com/issues/14988/behavior-event-channels-not-initialized-when-start-node-is-run</loc>
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<loc>https://issuetracker.unity.com/issues/14989/datetimenow-returned-time-is-one-hour-behind-on-android-and-ios-when-gmt1-timezones-are-selected</loc>
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<loc>https://issuetracker.unity.com/issues/14990/sprites-in-editor-are-showing-artifacting-when-using-sprite-skin-components</loc>
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<loc>https://issuetracker.unity.com/issues/14991/pointermoveevent-is-not-called-when-moving-the-mouse-over-ugui-element-while-the-eventsystem-is-active</loc>
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<loc>https://issuetracker.unity.com/issues/14992/arc-window-is-broken-when-deleting-an-arc</loc>
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<loc>https://issuetracker.unity.com/issues/14994/the-player-freezes-on-load-when-building-web-platform</loc>
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<loc>https://issuetracker.unity.com/issues/14995/custom-function-nodes-name-field-is-not-limited-to-the-graph-inspectors-bounds-and-is-not-immediately-updated</loc>
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<loc>https://issuetracker.unity.com/issues/14996/scene-view-freeze-with-infinite-nullref-texture3d</loc>
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<loc>https://issuetracker.unity.com/issues/15745/terrain-loaded-from-addressables-not-visible-when-the-draw-instanced-option-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/15762/gameobjects-fields-with-the-serializereference-attribute-are-not-displayed-in-the-inspector-when-using-rectangleselector</loc>
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<loc>https://issuetracker.unity.com/issues/15767/terrain-component-values-reset-when-painting-over-a-terrain-border-while-two-inspector-tabs-are-open</loc>
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<loc>https://issuetracker.unity.com/issues/15771/text-settings-inspector-sections-names-have-no-padding</loc>
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<loc>https://issuetracker.unity.com/issues/15772/arrow-button-is-poked-in-opposite-direction-when-clicking-on-it</loc>
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<loc>https://issuetracker.unity.com/issues/15773/the-player-crashes-on-argumentnullexception-value-cannot-be-null-when-built-with-the-xr-interaction-toolkit-and-a-specific-project</loc>
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<loc>https://issuetracker.unity.com/issues/15775/vfx-marquee-selection-does-not-match-the-visual-indicator</loc>
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<loc>https://issuetracker.unity.com/issues/15776/ui-builder-setting-data-binding-type-to-unityuitoolkiteditor-style-property-binding-starts-throwing-unclearable-errors-and-freezes-editor-windows</loc>
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<loc>https://issuetracker.unity.com/issues/15777/virtual-machine-crash-on-mdbtxnbegin-when-trying-to-enable-virtual-player</loc>
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<loc>https://issuetracker.unity.com/issues/15778/pre-installed-2d-packages-are-not-hidden-when-the-visibility-toggle-is-clicked-in-the-project-window</loc>
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<loc>https://issuetracker.unity.com/issues/15780/a-delay-in-drawing-the-menu-can-sometimes-be-observed</loc>
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<loc>https://issuetracker.unity.com/issues/15782/left-mouse-button-is-recognized-as-pressed-in-the-editor-when-its-released-after-alt-tabbing-from-a-different-window-to-the-editor</loc>
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<loc>https://issuetracker.unity.com/issues/15783/subsequent-calls-to-hdadditionallightdatarequestshadowmaprendering-or-requestsubshadowmaprendering-remain-inactive-for-on-demand-shadow-requests-when-directional-light-is-disabled-and-re-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/15784/three-particle-systems-have-the-same-name-in-the-distorttunnel-scene-of-the-urp-samples</loc>
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<loc>https://issuetracker.unity.com/issues/15785/every-guicontentnone-in-the-editor-is-affected-when-setting-guicontentnone-properties</loc>
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<loc>https://issuetracker.unity.com/issues/16549/immediatetransform-rotation-value-doesnt-match-transformrotation-when-using-a-capsule-gameobject-with-the-generatecontacts-api</loc>
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<loc>https://issuetracker.unity.com/issues/16624/probes-lose-their-lighting-data-after-entering-play-mode-when-baked-and-realtime-gi-are-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/16625/unity-editor-references-the-last-exposedreference-element-in-a-list-instead-of-creating-a-new-instance-when-a-new-element-is-added</loc>
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<loc>https://issuetracker.unity.com/issues/16627/texture-displays-visual-artifacts-and-has-a-broken-aspect-ratio-when-it-is-imported-in-rgb-48-bit-format</loc>
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<loc>https://issuetracker.unity.com/issues/16628/particle-system-property-description-labels-show-through-the-particle-systems-curve-editor-when-hovering-the-mouse-over-the-curve-editor</loc>
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<loc>https://issuetracker.unity.com/issues/16629/setting-il2cpp-stacktrace-information-to-method-name-file-name-and-line-number-will-fail-the-build-for-macos-on-xcode</loc>
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<loc>https://issuetracker.unity.com/issues/16630/graphicsblit-0-index-texture-will-not-be-drawn-when-vrtextureusage-is-set-to-twoeyes</loc>
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<loc>https://issuetracker.unity.com/issues/16631/light-artefacts-visible-in-scene-and-game-view-when-changing-cube-gameobject-scale-z-value-to-0</loc>
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<loc>https://issuetracker.unity.com/issues/16632/console-displays-serializedobjectnotcreatableexception-object-at-index-0-is-null-error-during-unity-theme-change-while-tile-palette-window-is-opened</loc>
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<loc>https://issuetracker.unity.com/issues/16633/significant-performance-degradation-when-using-water-system-simulation</loc>
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<loc>https://issuetracker.unity.com/issues/16942/xr-visibility-mesh-causes-02ms-regression-in-gpu-frametime-on-standalone-openxr-setups</loc>
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<loc>https://issuetracker.unity.com/issues/16943/adaptive-probe-volume-open-button-closes-the-existing-rpasset-window-and-opens-a-new-rpasset-window-instead-of-focusing-the-existing-rpasset-window</loc>
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<loc>https://issuetracker.unity.com/issues/16944/bad-naming-convention-in-shortcuts-window-for-particle-system</loc>
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<loc>https://issuetracker.unity.com/issues/16945/switching-size-modes-doesnt-always-adjust-ui-size</loc>
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<loc>https://issuetracker.unity.com/issues/16947/shadow-flickering-occurs-when-1610-aspect-ratio-is-enabled-and-the-rendering-path-is-set-to-deferred</loc>
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<loc>https://issuetracker.unity.com/issues/16948/material-properties-update-one-frame-late-when-set-from-a-custom-pass</loc>
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<loc>https://issuetracker.unity.com/issues/16949/terrain-is-culled-even-when-the-occludee-static-flag-is-disabled</loc>
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<loc>https://issuetracker.unity.com/issues/16950/visual-artifacts-are-present-when-rendering-spot-lights-with-forward-rendering-path-in-xr</loc>
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<loc>https://issuetracker.unity.com/issues/16955/console-displays-an-error-nullreferenceexception-object-reference-not-set-to-an-instance-of-an-object</loc>
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<loc>https://issuetracker.unity.com/issues/16958/not-compatible-style-sheets-can-be-selected-in-the-tss-files-under-style-sheets</loc>
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<loc>https://issuetracker.unity.com/issues/16960/linerenderer-sometimes-doesnt-draw-lines-when-lines-are-shorter-than-0003165</loc>
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<loc>https://issuetracker.unity.com/issues/16962/ugui-text-is-rendered-in-a-different-position-when-rendergraph-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/16968/animator-is-still-spamming-too-much-when-states-stay-active-too-long</loc>
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<loc>https://issuetracker.unity.com/issues/16972/colliders-are-shown-with-incorrect-scale-when-observed-through-the-physics-debugger-collision-geometry-view</loc>
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<loc>https://issuetracker.unity.com/issues/16976/gameobjects-shadows-jitters-when-using-temporal-anti-aliasing-with-jitter-spread</loc>
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<loc>https://issuetracker.unity.com/issues/16980/audiosourceplaydelayed-playing-sound-without-delay-when-in-webgl-build</loc>
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<loc>https://issuetracker.unity.com/issues/16982/particles-flicker-when-sorting-andor-indirect-draw-is-on</loc>
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<loc>https://issuetracker.unity.com/issues/16984/multiple-skinned-mesh-renderer-components-are-not-being-rendered-when-observed-in-the-visionos-player</loc>
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<loc>https://issuetracker.unity.com/issues/16987/player-receives-dualsense-input-when-the-player-is-unfocused</loc>
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<loc>https://issuetracker.unity.com/issues/16988/rect-transform-is-rotated-very-fast-when-using-rotate-tool-in-blueprint-mode</loc>
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<loc>https://issuetracker.unity.com/issues/16989/decals-are-not-present-in-the-player-when-building-for-webgl</loc>
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<loc>https://issuetracker.unity.com/issues/16991/choosing-armv9a-in-burst-inspector-on-m1-mac-formats-assembly-wrong</loc>
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<loc>https://issuetracker.unity.com/issues/16992/allow-lightbaker-to-accept-incoming-network-connections-on-macos-cpulm</loc>
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<loc>https://issuetracker.unity.com/issues/17813/crash-on-mdbnodeadd-when-opening-a-specific-project-with-a-corrupted-library</loc>
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<loc>https://issuetracker.unity.com/issues/17814/game-view-resolution-changes-are-not-applied-instantly-after-entering-play-mode-with-the-full-screen-option-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/17815/user-is-not-able-to-modify-host-properties-without-a-delay-after-awaiting-on-quickstartsessionasync</loc>
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<loc>https://issuetracker.unity.com/issues/17816/tilemap-dropdown-doesnt-update-mouse-over-after-flyout-menu-opened</loc>
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<loc>https://issuetracker.unity.com/issues/17817/it-is-possible-to-enter-impossible-scope-name-in-the-scope-registries-of-package-manager-project-settings</loc>
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<loc>https://issuetracker.unity.com/issues/17818/automatic-slice-type-produces-different-results-and-argumentoutofrangeexception-index-was-out-of-range-must-be-non-negative-and-less-than-the-size-of-the-collection-error-is-thrown-when-it-was-previously-undone</loc>
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<loc>https://issuetracker.unity.com/issues/17819/converting-empty-groups-along-with-nodes-into-a-subgraph-prevents-subgraph-creation-and-throws-errors</loc>
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<loc>https://issuetracker.unity.com/issues/17822/font-scaling-is-not-working-when-advanced-text-generator-is-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/17823/getmainassettypeatpath-and-getmainassettypefromguid-functions-return-the-wrong-type-when-the-same-type-name-exists-in-another-namespace</loc>
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<loc>https://issuetracker.unity.com/issues/17824/performing-redo-create-empty-parent-object-action-resets-default-parent-object-in-the-scene</loc>
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<loc>https://issuetracker.unity.com/issues/17825/argumentexception-frequency-of-recording-must-be-greater-than-zero-was-0-hz-errors-are-thrown-and-stop-recording-button-cannot-be-pressed</loc>
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<loc>https://issuetracker.unity.com/issues/17826/changes-in-output-inspector-surface-options-do-not-mark-the-asset-as-dirty-and-after-undoing-edits-to-particle-options-values-the-graph-is-marked-as-dirty</loc>
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<loc>https://issuetracker.unity.com/issues/17827/render-pipeline-converter-sections-dont-stretch-to-the-width-of-the-window</loc>
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<loc>https://issuetracker.unity.com/issues/17828/joints-behavior-changes-when-duplicating-gameobjects-with-configurable-joints-or-storing-them-as-a-prefab</loc>
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<loc>https://issuetracker.unity.com/issues/17829/asset-indexing-doesnt-index-derived-component-type-base-types</loc>
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<loc>https://issuetracker.unity.com/issues/17830/modifier-key-debounce-issue-with-uwp-when-losing-focus-via-alttab</loc>
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<loc>https://issuetracker.unity.com/issues/17831/helper-bar-doesnt-appear-when-scene-view-is-refocused-after-exiting-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17832/scroll-offset-is-framerate-dependent-when-scrolling-with-velocity-in-the-device-simulator</loc>
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<loc>https://issuetracker.unity.com/issues/17833/creating-a-blackboard-variable-of-an-enum-byte-or-long-cause-exception</loc>
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<loc>https://issuetracker.unity.com/issues/17834/particles-are-rendered-behind-other-gameobjects-in-the-scene-view-when-the-projection-is-isometric</loc>
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<loc>https://issuetracker.unity.com/issues/17835/x-flip-mislabeled-as-y-when-inspecting-sprite-renderer</loc>
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<loc>https://issuetracker.unity.com/issues/17836/player-freezes-for-a-few-seconds-when-ondemandrenderingrenderframeinterval-is-set-to-1</loc>
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<loc>https://issuetracker.unity.com/issues/17837/crash-on-memsetrepstos-when-entering-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17838/crash-on-spriterenderersetupproperties-when-opening-a-specific-project</loc>
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<loc>https://issuetracker.unity.com/issues/17839/bundle-name-is-non-deterministic-when-using-pack-together-by-label</loc>
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<loc>https://issuetracker.unity.com/issues/17840/invalid-signature-package-console-message-is-not-visible-after-package-import-when-console-has-clear-on-recompile-setting-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/17841/project-wide-input-actions-are-not-auto-saved-when-closing-the-project-settings-window</loc>
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<loc>https://issuetracker.unity.com/issues/17842/editor-launch-screen-is-not-seen-when-opening-a-project</loc>
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<loc>https://issuetracker.unity.com/issues/17843/animatorgetcurrentanimatorclipinfo-returns-an-empty-list-when-the-animator-is-playing-the-animation</loc>
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<loc>https://issuetracker.unity.com/issues/17844/maplocationcreatelocation-are-inconsistent-when-creating-a-second-position-from-a-previous-maplocationcreatelocation-output</loc>
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<loc>https://issuetracker.unity.com/issues/17845/shader-graph-main-preview-doesnt-disable-the-preview-type-contextual-menu-when-the-shader-graph-uses-the-ui-target</loc>
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<loc>https://issuetracker.unity.com/issues/17846/game-view-window-flickers-when-it-gets-rerendered-in-edit-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17847/font-asset-creator-font-atlas-preview-disappears-when-saved</loc>
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<loc>https://issuetracker.unity.com/issues/17848/-color-space-value-should-get-applied-when-build-profile-gets-active</loc>
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<loc>https://issuetracker.unity.com/issues/17849/stripping-issue-on-xcode-26-when-use-incremental-gc-is-disabled</loc>
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<loc>https://issuetracker.unity.com/issues/17850/style-is-broken-and-red-font-is-shown-in-advanced-dropdown-when-opening-it-in-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17851/hid-descriptor-warning-pops-up-when-opening-the-project</loc>
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<loc>https://issuetracker.unity.com/issues/17852/scripts-are-only-loaded-a-second-time-on-import-after-renaming-all-the-associated-files-cs-meta-class-when-the-editor-is-closed</loc>
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<loc>https://issuetracker.unity.com/issues/17853/multiple-identifier-expected-expected-and-expected-errors-are-thrown-when-naming-a-script-by-a-number</loc>
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<loc>https://issuetracker.unity.com/issues/17854/gbufferrender-deferred-lighting-and-render-pass-related-errors-constantly-thrown-after-switching-a-build-profile</loc>
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<loc>https://issuetracker.unity.com/issues/17855/gameobject-does-not-collide-with-other-gameobjects-when-the-gameobjects-layer-is-changed-in-play-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17856/package-count-is-not-updated-in-the-my-assets-list-when-opening-an-asset-package-from-the-asset-store</loc>
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<loc>https://issuetracker.unity.com/issues/17857/the-scene-view-camera-momentum-keeps-building-when-navigation-with-arrow-keys-is-interrupted-by-popping-up-the-context-menu</loc>
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<loc>https://issuetracker.unity.com/issues/17858/runsubgraph-subgraph-variable-dont-pass-assigned-behaviorgraph-from-the-node</loc>
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<loc>https://issuetracker.unity.com/issues/17859/gameobjects-with-local-volumetric-fog-component-and-fog-volume-shader-graph-produce-numerous-render-errors-when-there-are-more-than-300-of-them-generated-in-the-scene</loc>
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<loc>https://issuetracker.unity.com/issues/17860/crash-on-blockmergenext-when-updating-a-mesh</loc>
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<loc>https://issuetracker.unity.com/issues/17861/incorrect-unsigned-integer-uint-value-comparisons-are-made-when-min-max-functions-are-used-with-burstcompilefloatprecisionlow-floatmodefast</loc>
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<loc>https://issuetracker.unity.com/issues/17862/hierarchy-v2-does-not-scroll-up-while-draging-an-object</loc>
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<loc>https://issuetracker.unity.com/issues/17863/endlayoutgroup-error-is-thrown-when-turning-onoff-ui-toolkit-live-reload-in-the-inspector-with-gameobject-selected</loc>
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<loc>https://issuetracker.unity.com/issues/17864/play-modes-performance-spikes-regularly-when-assetdatabasecontains-is-called-on-a-specific-hdrp-project</loc>
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<loc>https://issuetracker.unity.com/issues/17865/blend-shape-normals-are-included-when-normals-are-set-to-calculate-and-blend-shape-normals-to-none</loc>
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<loc>https://issuetracker.unity.com/issues/17866/the-most-recently-entered-character-is-ignored-in-the-onsubmit-event-when-entering-text-using-ime-in-a-tmpinputfield</loc>
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<loc>https://issuetracker.unity.com/issues/17867/crash-with-multiple-stacktraces-when-entering-play-mode-in-a-project-with-corrupted-fbx-files</loc>
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<loc>https://issuetracker.unity.com/issues/17868/compilation-error-in-comunitytest-framework-package</loc>
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<loc>https://issuetracker.unity.com/issues/17869/crashfreeze-when-opening-a-specific-project</loc>
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<loc>https://issuetracker.unity.com/issues/17870/root-motion-character-warps-into-a-new-position-when-negative-speed-values-are-applied-in-a-blend-tree</loc>
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<loc>https://issuetracker.unity.com/issues/17871/editor-coroutines-package-is-not-signed-when-creating-project-with-the-high-definition-3d-template</loc>
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<loc>https://issuetracker.unity.com/issues/17872/searches-is-missing-an-icon-in-search-window</loc>
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<loc>https://issuetracker.unity.com/issues/17873/audio-playback-is-silent-when-played-on-the-google-pixel-5-device</loc>
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<loc>https://issuetracker.unity.com/issues/17874/crash-on-vfxvaluewrappergettexture-when-reimporting-texture-in-use-by-out-of-bounds-vfx</loc>
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<loc>https://issuetracker.unity.com/issues/17875/fog-density-value-is-not-returned-when-using-the-fog-node-in-a-sprite-shader-graph</loc>
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<loc>https://issuetracker.unity.com/issues/17876/unity-quits-unexpectedly-when-the-project-is-built-for-the-second-time-and-the-build-is-replaced</loc>
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<loc>https://issuetracker.unity.com/issues/17877/location-tooltip-in-the-viewport-of-ui-builder-window-does-not-update-when-the-ui-document-asset-is-moved-to-a-different-location</loc>
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<loc>https://issuetracker.unity.com/issues/17878/inconsistent-menu-behaviors-when-clicking-on-the-gizmo-menu-button-a-second-time</loc>
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<loc>https://issuetracker.unity.com/issues/17879/there-are-line-breaks-in-the-labels-of-the-graph-inspector-when-graph-inspector-has-enough-space-for-the-labels-without-line-breaks</loc>
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<loc>https://issuetracker.unity.com/issues/17880/node-execution-order-not-updated-when-authoring-graph-node-positions-are-changed</loc>
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<loc>https://issuetracker.unity.com/issues/17881/button-cant-be-pressed-after-calling-startactivityforresult-with-flagactivitynewtask</loc>
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<loc>https://issuetracker.unity.com/issues/17882/preset-help-icon-opens-20232-manuals-instead-of-20233</loc>
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<loc>https://issuetracker.unity.com/issues/17883/sprite-skin-help-box-uses-internal-term-spriterenderer-instead-of-human-readable-text</loc>
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<loc>https://issuetracker.unity.com/issues/17884/failed-to-convert-some-materials-from-builtinrp-to-urp</loc>
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<loc>https://issuetracker.unity.com/issues/17885/hierarchy-v2-search-filters-go-outside-search-field-bounds-and-their-icons-become-unreadable-when-filters-are-longer-than-the-search-field</loc>
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<loc>https://issuetracker.unity.com/issues/17886/additional-bones-are-removed-when-calling-avatarbuilderbuildhumanavatar</loc>
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<loc>https://issuetracker.unity.com/issues/17887/artifacts-in-video-file-on-android-player</loc>
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<loc>https://issuetracker.unity.com/issues/17888/assetdatabasegetmainassettypeatpath-returns-the-incorrect-type-when-using-a-global-namespace-class-with-the-same-name-as-a-unity-type</loc>
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<loc>https://issuetracker.unity.com/issues/17889/vfx-graph-effect-instance-stops-rendering-when-a-second-instance-of-the-same-effect-starts-2-frames-later</loc>
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<loc>https://issuetracker.unity.com/issues/17890/some-lights-and-shadows-are-not-visible-when-lightshadowattenuation-is-used-with-custom-shadow-shader</loc>
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<loc>https://issuetracker.unity.com/issues/17891/asset-manager-can-be-scrolled-too-far-leaving-huge-empty-space</loc>
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<loc>https://issuetracker.unity.com/issues/17900/the-android-player-crashes-on-gles3mrt-with-the-e-libegl-eglgetframetimestampsandroidimpl2355-error-3002-eglbadaccess-error</loc>
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<loc>https://issuetracker.unity.com/issues/17902/cannot-move-the-scene-view-camera-with-the-middle-mouse-button-when-the-scene-window-is-not-active</loc>
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<loc>https://issuetracker.unity.com/issues/17903/particle-system-prefab-color-preview-in-prefab-edit-mode-is-different-than-the-color-in-scene-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17904/invalid-update-of-shader-stripping-settings</loc>
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<loc>https://issuetracker.unity.com/issues/17905/crash-on-systembufferinternalmemcpy-when-physics-are-updated</loc>
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<loc>https://issuetracker.unity.com/issues/17906/genericdropdownmenu-does-not-disappear-when-a-dropdown-selection-that-is-shown-with-popupwindowshow-is-pressed</loc>
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<loc>https://issuetracker.unity.com/issues/17907/cell-template-field-is-reset-and-an-argumentexception-is-thrown-when-template-was-edited-and-ui-document-is-reopened</loc>
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<loc>https://issuetracker.unity.com/issues/17908/action-map-must-be-contained-in-state-and-other-errors-are-thrown-when-re-entering-play-mode-without-a-domain-reload-while-using-temporarily-created-inputbindings</loc>
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<loc>https://issuetracker.unity.com/issues/17909/progress-bar-does-not-appear-when-closing-one-of-multiple-running-unity-editors</loc>
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<loc>https://issuetracker.unity.com/issues/17910/crash-on-audiomixercontrollerremoveinvalidsendlevelguidsrecursive-when-opening-a-project-with-specific-audio-files-for-the-first-time</loc>
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<loc>https://issuetracker.unity.com/issues/17911/editor-crashes-when-executing-buildpipelinebuildplayer</loc>
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<loc>https://issuetracker.unity.com/issues/17912/light-gizmo-stays-enabled-in-prefab-mode-when-the-disable-gizmo-option-is-on</loc>
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<loc>https://issuetracker.unity.com/issues/17913/repository-name-field-and-slug-preview-dont-have-correct-validation-and-become-inconsistent-when-unsupported-characters-are-entered</loc>
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<loc>https://issuetracker.unity.com/issues/17914/low-gpu-performance-with-directx12-when-compared-to-directx11</loc>
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<loc>https://issuetracker.unity.com/issues/17915/audio-track-with-a-loop-point-defined-plays-from-the-start-when-looping</loc>
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<loc>https://issuetracker.unity.com/issues/17916/visual-studio-editor-shows-reference-errors-for-unloaded-incompatible-dll-files</loc>
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<loc>https://issuetracker.unity.com/issues/17917/text-rendering-doesnt-match-between-single-pass-instanced-and-multipass-rendering-modes</loc>
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<loc>https://issuetracker.unity.com/issues/17918/app-build-fails-in-xcode-with-the-build-input-file-cannot-be-found-error-when-building-if-launch-screen-is-set-to-image-and-background-and-portrait-image-or-landscape-image-are-not-assigned</loc>
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<loc>https://issuetracker.unity.com/issues/17919/multiple-errors-thrown-in-the-console-after-installing-graph-toolkit-package</loc>
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<loc>https://issuetracker.unity.com/issues/17920/the-audio-random-container-and-the-audio-mixer-windows-have-no-minimum-size-set-for-the-core-functionality-to-be-accessible</loc>
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<loc>https://issuetracker.unity.com/issues/17921/mip-map-preserve-coverage-is-cut-off-in-the-inspector-window</loc>
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<loc>https://issuetracker.unity.com/issues/17922/memory-leak-when-vfx-graph-is-open-and-camera-has-target-texture-enabled</loc>
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<loc>https://issuetracker.unity.com/issues/17923/error-pause-player-logging-and-the-searchbar-tools-disappear-when-the-console-window-is-below-420px-width</loc>
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<loc>https://issuetracker.unity.com/issues/17924/incorrect-depth-values-when-using-render-objects-feature</loc>
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<loc>https://issuetracker.unity.com/issues/17925/particles-are-not-lit-by-2d-lights-when-custom-sprite-lit-shader-is-used</loc>
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<loc>https://issuetracker.unity.com/issues/17926/drawn-arch-is-not-visible-and-argumentexception-slicelength-2-does-not-match-the-length-of-this-instance-0-errors-appear-when-using-meshgenerationcontext-with-100-progress-if-it-has-any-offset</loc>
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<loc>https://issuetracker.unity.com/issues/17927/visualisation-corruption-occurs-when-rendering-particles-to-render-texture</loc>
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<loc>https://issuetracker.unity.com/issues/17928/documentation-page-is-not-displayed-when-the-vfx-parameter-question-mark-is-clicked</loc>
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<loc>https://issuetracker.unity.com/issues/17929/camerarender-has-poor-performance-when-observed-in-20223-and-later-streams</loc>
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<loc>https://issuetracker.unity.com/issues/17930/player-remains-in-windows-background-processes-when-the-application-is-closed</loc>
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<loc>https://issuetracker.unity.com/issues/17931/project-auditor-build-size-section-contains-an-empty-visual-container</loc>
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<loc>https://issuetracker.unity.com/issues/17932/console-search-fails-to-find-log-messages-when-log-messages-contain-bb-tags</loc>
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<loc>https://issuetracker.unity.com/issues/17933/the-player-starts-to-stutter-before-crashing-when-videoplayer-is-looping-and-the-scene-is-heavily-loaded-with-gameobjects</loc>
<lastmod>2026-05-01T15:54:50.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/17934/scroll-bar-in-animator-window-resets-to-top-when-making-changes-to-layers</loc>
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<loc>https://issuetracker.unity.com/issues/17935/cant-type-the-letter-f</loc>
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<loc>https://issuetracker.unity.com/issues/17936/baked-light-has-the-wrong-color-temperature-when-it-has-the-certain-world-rotation-values-or-physicallybasedsky-is-selected</loc>
<lastmod>2026-05-06T21:59:29.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/17937/main-thread-stalling-when-loading-audio-source-asset-asynchronously-while-preloading-another-audio-source-asset</loc>
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<loc>https://issuetracker.unity.com/issues/17938/menu-bar-list-orders-change-when-domain-reload-is-performed</loc>
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<loc>https://issuetracker.unity.com/issues/17939/searches-section-has-doubled-line-and-pixelated-search-icon</loc>
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<loc>https://issuetracker.unity.com/issues/17940/issue-with-synchronous-flags</loc>
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<loc>https://issuetracker.unity.com/issues/17941/visual-artifacts-in-the-scene-view</loc>
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<loc>https://issuetracker.unity.com/issues/17942/the-second-set-of-gizmos-with-incorrect-transform-is-rendered-when-using-urp-overlay-camera</loc>
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<loc>https://issuetracker.unity.com/issues/17943/scene-view-shows-3d-view-when-2d-view-is-selected-and-the-control-the-selected-camera-in-first-person-option-in-the-overlay-menu-is-untoggled</loc>
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<loc>https://issuetracker.unity.com/issues/17944/add-missing-64-bit-storage-to-physicsuserdata-and-fix-not-being-able-to-set-object-value</loc>
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<loc>https://issuetracker.unity.com/issues/17945/uitoolkit-image-is-not-repainted-when-making-style-changes-to-tint-color</loc>
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<loc>https://issuetracker.unity.com/issues/17946/multiple-layout-element-components-can-be-added-to-the-same-gameobject</loc>
<lastmod>2026-06-16T01:37:33.221Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/17947/camera-output-texture-has-wrong-scale-when-using-bilinear-upscale-filter-and-when-renderfeature-requires-intermediate-texture</loc>
<lastmod>2026-05-25T07:34:02.222Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/17948/timezonecurrenttimezone-returns-utc-0-when-peru-time-zone-5-utc-is-set-on-mobile-devices</loc>
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<loc>https://issuetracker.unity.com/issues/17949/warnings-appear-in-the-console-window-when-opening-a-new-project</loc>
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<loc>https://issuetracker.unity.com/issues/17950/argumentexception-trying-to-use-an-invalid-resource-pass-initframe-errors-are-infinitely-thrown-when-rendergraph-is-enabled-and-there-is-a-camera-with-overlay-render-type-and-the-scene-view-is-visible</loc>
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<loc>https://issuetracker.unity.com/issues/17951/text-font-doesnt-change-in-play-mode-when-using-guiskinfont</loc>
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<loc>https://issuetracker.unity.com/issues/17952/value-fields-get-initialized-when-switching-the-inspector-window-to-the-debug-mode</loc>
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<loc>https://issuetracker.unity.com/issues/17953/the-referenced-script-unknown-on-this-behaviour-is-missing-warning-is-logged-when-selecting-or-using-one-of-the-vfx-graphs-in-the-universal-3d-sample-template</loc>
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<loc>https://issuetracker.unity.com/issues/17954/netcode-for-gameobjects-20-client-network-objects-not-syncing-after-scene-loading</loc>
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<loc>https://issuetracker.unity.com/issues/17955/ui-builder-does-not-detect-changes-to-serializereference-fields-when-modifying-custom-uxml-control-attributes</loc>
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<loc>https://issuetracker.unity.com/issues/17956/setting-the-parent-of-a-transform-which-resides-in-a-prefab-asset-is-disabled-to-prevent-data-corruption-error-is-thrown-when-generating-a-new-3d-object-with-a-prefab-selected</loc>
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<loc>https://issuetracker.unity.com/issues/17957/crash-on-pthreadkill-when-rapidly-pressing-enter-after-changing-property-field-of-a-prefab</loc>
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<loc>https://issuetracker.unity.com/issues/17958/audiosampleprovidersampleframesavailable-callback-never-fires-when-using-macos</loc>
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<loc>https://issuetracker.unity.com/issues/17959/editor-spike-when-selecting-a-gameobject-with-a-playable-director-component</loc>
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<loc>https://issuetracker.unity.com/issues/17960/shader-warning-in-shader-graphswater-warning-with-additional-warnings-are-thrown-when-building-hdrp-project</loc>
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<loc>https://issuetracker.unity.com/issues/17961/longer-scaler-profile-names-go-out-of-thescaler-profilers-section</loc>
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<loc>https://issuetracker.unity.com/issues/17962/cursor-does-not-update-immediately-when-style-is-set-to-stylekeywordnull</loc>
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<loc>https://issuetracker.unity.com/issues/17963/set-position-shape-gizmo-isnt-refreshed-after-shaper-switch</loc>
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<loc>https://issuetracker.unity.com/issues/17964/a-vertical-graphical-artifact-appears-on-android-player-when-clearing-z-stencil-buffer-and-running-with-opengles3-graphics-api</loc>
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<loc>https://issuetracker.unity.com/issues/17965/blitscalebias-is-not-set-when-using-a-custom-shader</loc>
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<loc>https://issuetracker.unity.com/issues/17966/openxr-immediately-exits-play-mode-in-editor-when-using-steamvr-as-openxr-play-mode-runtime-and-vulkan-graphics-api</loc>
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<loc>https://issuetracker.unity.com/issues/17967/recursive-serialization-is-not-supported-error-is-shown-when-using-a-missing-default-physics-material</loc>
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<loc>https://issuetracker.unity.com/issues/17968/unity-perforce-integration-vcs-connection-active-state-fails-via-cli-with-valid-inputs</loc>
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<loc>https://issuetracker.unity.com/issues/17969/the-texture-is-black-when-using-a-custom-urp-scriptablerenderpass-with-built-in-copydepth-shader-to-copy-the-depth-buffer-on-the-texture</loc>
<lastmod>2026-01-14T00:47:11.000Z</lastmod>
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<loc>https://issuetracker.unity.com/issues/17970/empty-scrollable-space-appears-and-scrollbar-shrinks-when-scrolling-down-in-the-tile-palette-brush-picks-overlay-window-and-list-view-selected-with-many-saved-brushes</loc>
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<loc>https://issuetracker.unity.com/issues/18950/skybox-flickers-when-using-the-vulkan-graphics-api-on-certain-devices</loc>
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