Steps to reproduce:
1. Create new Unity project
2. Import provided Assets.unitypackage (should contain GameSettings.asset and NewScriptableObjectScript.cs script)
3. Open UI Builder window
4. Add Visual Element in Hierarchy window
5. In Inspector window > Bindings > Data Source Type add “GameSettings” Asset
6. Click on Data Source Path field
7. Hover on any variable
8. Observe the Property path info view panel
Actual results: Variable name is cut off in Property path info view panel Expected results: Variable name is truncated in Property path info view panel
Reproducible with versions: 6000.0.73f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0a7, 6000.6.0a3
Tested on (OS): macOS Silicon Tahoe 26.4 (M1)
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