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Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Steps to reproduce:
Actual results: The read from _BufferB happens unconditionally, leading to undefined behaviour.
Expected results: The read from _BufferB should happen only if the condition (_BufferA[tid] < _BufferBLength) is satisfied.
Reproducible with versions: 6000.5.0a1, 6000.4.0a1, 6000.3.0a1, 6000.2.0a1, 2022.3.0a1
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