Fixed AudioRandomContainer crash after domain reload and playing an audiosource in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource.
Repro
Open the attached project (`ARC Edit Mode Crash.zip`).
Open the `SampleScene`.
Trigger a domain reload. Simplest way is to right-click on a script and select `Reimport`.
Use the test menu item `Crash Test > Trigger Audio Source` to trigger the audio source in the scene in edit mode.
Expected: The ARC plays.
Actual: The editor crashes.
Note
Only happens if the audio source resource remains the same, i.e. doesn't happen if you change the resource to a clip and back to an ARC, but still it does happen if you change the resource to a different ARC.
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Have a workaround or additional info about this issue?