Reproduction steps:
1. Open the user's attached project
2. Select asset "Assets/Temp/map.fbx"
3. Change the model's Mesh Compression to "Medium"
4. Press "Apply"
Expected result: Asset's mesh is successfully compressed
Actual result: Editor throws a "Size overflow in allocator" error and "crashes
Reproducible with: 2019.4.33f1, 2020.3.23f1, 2021.2.4f1, 2022.1.0b1
Note:
- crash also happens when setting Mesh Compression to "Low" or "High"