How to reproduce:
- Clone FPS Sample game using Plastic SCM.
- Open scene Level_01_Backgorund.unity
- Change to GPU lightmapper in the Lighting window
- Set max lightmap size to 2048. Lightmap resolution 12.
- Bake
Expected behavior: bake completes without errors.
Actual behavior: Error is producted; Baking failed with error code 5 (RenderLightmap).