How to reproduce:
1. Open the attached "ModelPreviewCustomer" project
2. Open the "SampleScene"
3. Select the "MyMaterial" material in the Project window
4. Note the preview images of the Material in the Project folder and in the Inspector
5. Select the "Grass" object in the Hierarchy window
6. In the Inspector window, click the "Change Color" button on the "GlobalColorController" script
7. Wait until the "Grass" object in the scene changes its color
8. Select the "MyMaterial" material in the Project window again
9. Note the preview images of the Material in the Project folder and in the Inspector
Expected result: The color change should be reflected uniformly across all previews, including the Material Inspector Preview, the Grass object Inspector, and the Project Window Previews
Actual result: The color change is shown in the Material Inspector Preview and the "Grass" object Inspector but does not appear in the Project Window Previews
Reproducible with: 2021.3.46f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7
Reproducible on: Windows 10 (by user), Windows 11
Not reproducible on: No other environments tested
Note: There is a workaround that involves creating a material and assigning the shader with the GlobalColor to the material. However, upon reimporting the material or the object, the preview of the material and the model changes to black immediately