Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Particle System (GameObject > Effects > Particle System)
- Select the newly created Particle System in the Hierarchy window
- Open the Shape foldout in the Inspector window
- Assign any texture to the Texture field in the Inspector window
- Click the Particle System Component's burger button
- Select "Reset"
- Observe the Texture field in the Shape foldout in the Inspector window
Actual results: The Texture field is not reset
Expected results: The Texture field is reset
Reproducible with versions: 2023.1.0a3, 6000.0.74f1, 6000.3.14f1, 6000.4.5f1, 6000.5.0b6, 6000.6.0a4
Tested on (OS): Ubuntu 24.04, MacOS Silicon Tahoe 26.3