How to reproduce:
1. Open the “AssetBundleBugRepro.zip“ project
1.1 Erase the Libray folder
2. Open “Window > Bug Repro Editor Window” from the menu bar
3. In the “Target Object“ ObjectField select the “Cube“ Prefab
4. Press ”Build to Bundle” on the “Bug Repo Editor Window“
5. Press ”Load and Instantiate” on the “Bug Repo Editor Window“
6. Select “cube.unity3d“ in the StreamingAssets folder
7. Observe the “Cube(Clone)“ GameObject
Expected result: The “Cube(Clone)“ GameObject has a gray Texture
Actual result: The “Cube(Clone)“ GameObject is pink
Reproducible with: 2023.1.0b8, 2023.2.0a6
Could not test with: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1 (Could not compile shader variants)
Reproducible on: Windows 10