Unity Issue Tracker - Project fails to load when Virtual Artifacts are Corrupted
Open
UUM-102308
Project fails to load when Virtual Artifacts are Corrupted
Unity: Asset - Database
macOS
Open
6.6.X
6.5.X
6.3.X
Won't Fix
6.4.X
6.1.X
6.0.X
With the release of 6.5 we will not be producing 6.4 releases any more, so we are closing this port. The fix will land in 6.5
No fixes planned for this version
How to reproduce:
1. Open the “IN-96978_StuckForever“ project
Expected result: Project opens
Actual result: Project gets stuck while loading
Reproducible with: 2023.1.0a10, 6000.0.44f1, 6000.1.0b12, 6000.2.0a2
Could not test with: 2021.3.50f1, 2022.3.60f1, 2023.1.0a9, 6000.2.0a3, 6000.2.0a7 (The project launches, likely due to the Library folder being rebuilt)
Reproducible on: macOS 15.3.2 (M1 Max)
Not reproducible on: Windows 11
Notes:
The project gets stuck on “Importing: Initial Asset Database Refresh”
The project launches if you delete the Library folder
In the Editor.log multiple errors appear: “The file 'VirtualArtifacts/Primary/f72b49844b3860c49a84722f2a664a39' is corrupted! Remove it and launch unity again!”
The project launches if you downgrade to 2022.3.60f1 or upgrade to 6000.2.0a7
After the project is successfully launched, it opens in the original 6000.0.40f1 version as well as other streams.
Prioritise and Follow this issue
Have a workaround or additional info about this issue?