How to reproduce:
1. Open the "VFX_Mesh" Project
2. Open the "Test Scene 0" (Assets > Scenes)
3. In Scene view, observe the "Player Shield" GameObject (Player > Player Shield)
4. Open the "Player Shield" Visual Effect Asset (Assets > VFX)
5. Change the mesh field from "Capsule" to "testModel.fbx"
6. In Scene view, observe the "Player Shield" GameObject
Expected result: "Player Shield" Visual Effect component renders a silhouette of "testModel" GameObject
Actual result: "Player Shield" Visual Effect component renders a sphere
Reproduced with: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7
Reproduced on: Windows 10 (by reporter), Windows 11