URP Particle Lit is missing #pragma multi_compile _ LIGHTMAP_SHADOW_MIXING
Unity: Universal RP
Fixed
2023.1.X
2022.2.X
2021.3.X
Won't Fix
2022.1.X
2020.3.X
The missing keyword was added to the ParticleLit shader.
Canceling 2022.1 port due to product end-of-life.
How to reproduce:
1. Open the attached project "ParticleLitProbeOcclusion_Bug.zip"
2. Enter Play Mode
Expected results: The two smoke VFX and the cube are equivalently in shadow
Actual results: The smoke rendered with URP Particle Lit is not sampling Light Probes