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Steps to reproduce:
1. Create new Unity project
2. Install Ads Mediation (LevelPlay) package (Services > Ads Mediation (LevelPlay) > Install)
3. Once installed open Services > Ads Mediation (LevelPlay) > Apps and Ad Units (Alpha)
4. Observe the Console window
Actual results: “Failed to load installed package” error is thrown in the Console window
Expected results: No errors are thrown in the Console window
Reproducible with versions: 6000.0.73f1, 6000.3.13f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a3
Tested on (OS): macOS Silicon Tahoe 26.4 (M1)
Notes:
[LevelPlay]: Failed to load installed package: System.IO.DirectoryNotFoundException: Could not find a part of the path "/Users/user.name/Projects/My project/Assets/LevelPlay/Editor/LevelPlayVersions.json". at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <346da8cd57274f9fb70f7bb52cee8325>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <346da8cd57274f9fb70f7bb52cee8325>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <346da8cd57274f9fb70f7bb52cee8325>:0 at System.IO.StreamWriter..ctor (System.String path) [0x00008] in <346da8cd57274f9fb70f7bb52cee8325>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string)
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