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Thank you for reporting a bug to Unity. We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken. Furthermore, we've upgraded DLSS to 3.7.20 with the release of 6000.0.50f1, which has significantly less flickering. If the issue continues, please submit a new ticket with the updated information and reproduction steps. We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached "repro_IN-85999" project
2. Open the "Assets/OutdoorsScene.unity" Scene
3. In the Hierarchy, select the "Sky and Fog Volume" GameObject
4. In the Inspector, in the "Visual Environment" Component, make sure that the "Sky Type" parameter is unchecked (this will help to see the issue clearly)
5. Enter the Play Mode
6. Observe the Game view
Expected result: There's no flickering
Actual result: There is some visible flickering on the ship
Reproducible with: 6000.0.23f1
Couldn’t test with: 2021.3.44f1, 2022.3.50f1 - Not able to open the project due to compilation errors
Reproducible on: Windows 10 (22H2), Windows 11 (10.0.22631) (user's)
Not reproducible on: No other environments tested
Notes:
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