I find the 'List All Allocations' / 'Hide Allocation List' button slightly annoying as it reloads the table but doesn't auto expend out to where you were you you then need to go and manually find the same entry again. Is there a way to reload the table and then get the user back to where they were previously?
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Steps to reproduce:
- Run an app with command line -enable-memoryprofiler-callstacks
- Capture in the Memory Profiler
- Go to All of Memory - Native - Unity Subsystems - Rendering
- Click the List All Allocations' / 'Hide Allocation List' in the right hand panel
- Notice it refreshes the table and doesn't return the user to the same location
Actual results: Table is refreshed and previous location is lost
Expected results: Table is refreshed and previous location is maintained
Reproducible with versions: 1.1.9
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): Mac
Notes: