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We'll look at addressing this issue in a future overhaul.
Steps to reproduce:
Actual results: The Shader Graph becomes dirty merely by reloading the window.
Expected results: Reloading a window should only refresh the editor UI; it should not modify the asset or mark it as dirty.
Reproducible with versions: 6000.3.0a2, 6000.5.0b2
Can’t test with versions: 6000.3.0a1 ("From Template ..." is not implemented yet)
Tested on (OS): macOS Sequoia 15.7.4 (M1)
Notes:
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