Reproduction steps:
1. Create a new project
2. Window > TextMeshPro > Import TMP Essential Resources
3. Click “Import” button in “Import Unity Package” window
4. Select “Liberation Sans SDF Atlas” Asset in Project window (Assets > TextMesh Pro > Resources > Fonts & Materials > Liberation Sans SDF - Fallback.asset > Liberation Sans SDF Atlas)
5. Observe the Console
Actual result: “d3d12: Attempting to bind a NULL or empty texture. Perhaps the texture contains no image data or has an invalid size.” errors are thrown while Asset is selected
Expected result: No warnings or errors are thrown
Reproducible with: 2023.1.0a3, 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Reproduced on: Windows 11
Not reproduced on: macOS Tahoe 26.2 (M4)