Obtained 56 stack frames.
#0 0x000001959fb508 in _platform_memmove
#1 0x00000103fb43a8 in ResizeArrayGeneric(TypeTreeIterator const&, core::vector<unsigned char, core::allocator<unsigned char, 0ul>>&, int, int, bool, SerializedManagedReferencesIndex*, TypeTree const*)
#2 0x0000010414ebc0 in SerializedProperty::ResizeArray(int)
#3 0x0000010415713c in SerializedProperty::SetIntValue(long long)
#4 0x00000382d34bc8 in (wrapper managed-to-native) UnityEditor.SerializedProperty:SetIntValueInternal_Injected (intptr,long) [{0x9934ae2b0} + 0x68] (0x382d34b60 0x382d34c20) [0x17a7c2a80 - Unity Child Domain]