Unity Issue Tracker - Imported texture has default settings when the .meta file has a merge conflict
Fixed
UUM-59374
Imported texture has default settings when the .meta file has a merge conflict
Unity: Serialization
Fixed
2023.3.X
2022.3.X
2021.3.X
Won't Fix
6.1.X
6.0.X
2023.2.X
Fix is already included in Unity versions 6000.0.0b16+
Reproduction steps:
1. Create a new Unity project
2. Copy “IMAGE” and “IMAGEMETA” to the assets folder
3. Right-click in the Project window > Reimport
4. Select “Assets/IN-63849_BG.png“ and observe the Texture Type and Shape
5. Open “\Assets\IN-63849_BG.png.meta" and remove conflict
6. Repeat steps 3 and 4
Expected result: Texture Type is “Sprite (2D and UI)“ when it is imported or an error is thrown
Actual result: Texture Type is “Default“ when importing a file with a merge conflict