Steps to reproduce:
- Open a Unity Project
- Create a new Asset in the Project Window (e.g. MonoBehaviour script) or a new object in the Hierarchy (e.g. Empty GameObject)
- Without pressing backspace key, type in a name for the asset/object that takes up more room than is available
Actual results: The text does not auto-scroll and the new text you are inputting is no longer visible after you use up the available space. Clicking the backspace key will stop the bug from happening and will make auto-scroll work again
Expected results: The text is auto-scrolled so you can see the new text that you are inputting
Reproducible with versions: 7000.0.0a9, 6000.1.0a5, 6000.0.28f1, 2023.2.0a2
Not reproducible with versions: 2023.2.0a1. 2022.3.52f1, 2021.3.45f1
Can’t test with versions: -
Tested on (OS): Windows 11
Notes:
- This bug does not always occur first time. However, after it occurs once, it will generally occur every time after that (with some exceptions).