Unity Issue Tracker - Light Probes are not removed when unloading the scene after LightProbes object is destroyed
Fixed
UUM-69475
Light Probes are not removed when unloading the scene after LightProbes object is destroyed
Unity: Lighting
Fixed
6.0.X
Won't Fix
2023.2.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/LightProbesNotRemoved“ scene
3. Switch the Light Probe Visualization to "All Probes With Cells" in the Gizmos dropdown in the Scene view
4. Enter Play Mode
5. Press the “Load Scene” button
6. Press the “Shift Probes“ button
7. Press the “Tetrahedralize“ button
8. Press the “Destroy Probes“ button
9. Press the “Unload Scene“ button
10. Repeat step 7
11. Observe the Scene view
Expected result: There are no Light Probes in the Scene view
Actual result: The Light Probes are still in the Scene view
Reproducible with: 2023.2.18f1, 6000.0.0b14
Couldn’t test with: 2021.3.37f1, 2022.3.24f1 (due to compilation errors)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: The issue does not reproduce if step 8 is skipped
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