#0 DomainUnloadAutoFree::FrameMaintenance()
#1 MemoryManager::FrameMaintenance(void(*)(bool), bool)
#2 InitPlayerLoopCallbacks()::PostLateUpdateMemoryFrameMaintenanceRegistrator::Forward()
#3 ExecutePlayerLoop(NativePlayerLoopSystem*)
#4 ExecutePlayerLoop(NativePlayerLoopSystem*)