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How to reproduce:
Expected result: The project finishes importing without crashing
Actual result: After 1-2 hours of importing the project crashes with error
Fatal Error! GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)
Reproducible with: 2020.3.41f1
Could not test with: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19 (Scripts have compiler errors)
Reproduced on: Windows 10 (Intel)
First lines of stack trace:
0x00007FF967C3ED3C (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\mini-runtime.c:2681] mono_jit_runtime_invoke
0x00007FF967BC2AC2 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2921] do_runtime_invoke
0x00007FF967BCBB1F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2968] mono_runtime_invoke
0x00007FF7D4313BB4 (Unity) scripting_method_invoke
0x00007FF7D430ED71 (Unity) ScriptingInvocation::Invoke
0x00007FF7D4308A0A (Unity) ScriptingInvocation::Invoke<bool>
0x00007FF7D35D2058 (Unity) Scripting::UnityEngine::DebugProxy::CallOverridenDebugHandler
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