Unity Issue Tracker - Light's Culling Mask does not work with Scriptable Renderer Feature when having only one Culling Mask
Closed
UUM-15610
Light's Culling Mask does not work with Scriptable Renderer Feature when having only one Culling Mask
Unity: Universal RP
Won't Fix
2023.2.X
2023.1.X
2022.2.X
2022.1.X
2021.3.X
2020.3.X
2022.2 release is out and we will offset support for tech stream 2022.1.
How to reproduce:
1. Open the user’s attached project
2. Open the Game window and observe the Cube
3. In the Hierarchy window select the “Direction Light” GameObject
4. In the Inspector window open the “Culling Mask” dropdown and add “UI”
5. Observe the Cube
Expected result: Cube is lit when having one Culling Mask
Actual result: Cube is not lit when having one Culling Mask