Copyright © 2026 Unity Technologies
Cancelling 6000.1 ports due to end of life
Steps to reproduce:
Actual results: second window of subgraph operator opens and errors are thrown
Expected results: When trying to open subgraph operator again it focuses existing subgraph operator window
Reproducible with versions: 2022.3 - 6000.3.0a5
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
Exception thrown while invoking [OnOpenAssetAttribute] method 'VisualEffectAssetEditor:OnOpenVFX (UnityEngine.EntityId,int)' : InvalidOperationException: Sequence contains more than one matching element System.Linq.Enumerable.SingleOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <175a161e03894f66a250f0632be3e461>:0) UnityEditor.VFX.UI.VFXViewWindow.GetWindowLambda (System.Func`2[T,TResult] func, System.Boolean createIfNeeded, System.Boolean show) (at ./Library/PackageCache/com.unity.visualeffectgraph@162a3b265f04/Editor/GraphView/VFXViewWindow.cs:93)
InvalidOperationException: Sequence contains more than one matching element System.Linq.Enumerable.SingleOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <175a161e03894f66a250f0632be3e461>:0) UnityEditor.VFX.UI.VFXViewWindow.GetWindowLambda (System.Func`2[T,TResult] func, System.Boolean createIfNeeded, System.Boolean show) (at ./Library/PackageCache/com.unity.visualeffectgraph@162a3b265f04/Editor/GraphView/VFXViewWindow.cs:93)
Issues you vote on will appear here