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TerrainCollider is not supported, hence this is the expected result since TerrainCollider is not being baked into entities world.
Reproduction steps: 1. Open “NarrowPhaseProject” 2. Open “SampleScene” 3. Enter Play Mode and observe the falling Rigidbody capsule
Expected result: The capsule lands on top of the TerrainCollider Actual result: The capsule falls through the TerrainCollider
Reproduced in: 1.0.8, 1.0.11 (2022.3.4f1) Could not test in: 1.0.0-exp.8, 1.0.0-pre.65 (2022.3.4f1) (no Custom Physics Authoring sample)
Reproduced using: Windows 11 (by reporter), macOS 13.4.1 (Intel)
Notes: 1. Also reproduced in Player 2. Not reproduced with BoxCollider/SphereCollider/MeshCollider instead of TerrainCollider
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