Reproduction steps:
1. Create a new project
2. Create any Shader Graph (Create > Shader Graph)
3. Double-click on the newly created Asset to open Shader Graph window
4. Select Graph Settings in the Graph Inspector
5. Click on the “+” button in the Active Targets section and select “Custom Render Texture”
6. Observe the text
Actual result: “Custom Render Texture” text is not fully visible even though Active Targets section is wide enough for the text to fit
Expected result: “Custom Render Texture” text is fully visible when Active Targets section is wide enough for the text to fit
Reproducible with: 6000.0.66f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Reproduced on: Windows 11, macOS Sequoia 26.2 (M4)