Reproduction steps:
1. Open the attached project “ReproProject“
2. Open the scene “UserPresenceExample“
3. Make sure the headset is connected (in case of Meta Quest, connect to the PC using wired Link or Air Link)
4. Put on the headset and enter into Play Mode
5. Take off the headset to transfer the headset to the idle mode
6. Repeat steps 3 and 4
7. Observe the result in the Console Window
Expected result: A message “OnUserPresenceCanceled, Value 'False'“ should appear in the Console Window when taking off the headset. Then, after putting on the headset, a “OnUserPresencePerformed, Value 'True'“ message should appear in the Console Window
Actual result: When putting off the headset, no message is shown in the Console Window. When putting on the headset, both “OnUserPresenceCanceled, Value 'False'“ and “OnUserPresencePerformed, Value 'True'“ are shown in the Console Window at the same time.
Reproducible in: 1.8.1 (6000.0.0b12), 1.14.1 (6000.0.54f1, 6000.1.14f1 6000.2.0b12, 6000.3.0a3)
Reproducible on: Windows 11
Not reproducible in: No other environments tested
Reproducible on devices:
- Oculus Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno (TM) 740
- Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Note: Does not reproduce when using SteamVR as an OpenXR runtime