Unity Issue Tracker - Label text is not shown when Default Editor Text Rendering Mode is set to "Bitmap"
Fixed
UUM-99449
Label text is not shown when Default Editor Text Rendering Mode is set to "Bitmap"
Unity: Text (TextCore)
Fixed
6.2.X
6.1.X
6.0.X
Fixed Gizmo text not being displayed when using Bitmap Font.
Fixed Gizmo text not being displayed when using Bitmap Font.
Fixed Gizmo text not being displayed when using Bitmap Font.
Steps to reproduce:
1. Create a new project
2. In the Scene Hierarchy Window, create a “Cube” GameObject
3. Select the “Cube” GameObject and open the Inspector Window
4. Change the Icon to the larger field which shows the name of the GameObject
5. Observe that the GameObject’s name is shown in the Scene View
6. Go to Edit → Preferences → General and set the “Editor Default Text Rendering Mode” setting to “Bitmap”
7. Observe the Scene View
Expected result: The GameObject’s name is shown in the name field
Actual result: The name field is empty
Reproducible in: 6000.0.1f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Couldn’t test in: 2022.3.58f1, 6000.0.0f1 (Because “Editor Default Text Rendering Mode” setting does not exist)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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