Reproduction steps:
1. Open the attached project “ProbeProject”
2. Open the “Assets/Stuff/Scenes” folder
3. Select one or more of the scenes “S1_P2_ProductRoom”, “S2_P1_TechnicalRoom”, “S2_P3_TechnicalRoom”
4. In the Main Menu, select NMY>BakeSelectedScenes
5. Open the “S2_P1_TechnicalRoom.unity” scene
6. In the Hierarchy tab’s search bar, write "refl" to only show ReflectionProbes
7. Observe the baked cube map in the Inspector preview panel for each ReflectionProbe
Expected result: The ReflectionProbes are fully baked
Actual result: A zone with no baked data is visible in the Inspector preview panel
Reproducible with: 2021.2.0b16, 2021.3.15f1
Not Reproducible with: 2020.3.46f1, 2021.2.0b15, 2022.2.12f1, 2023.1.0b9, 2023.2.0a6
Fixed in: 2021.3.16f1
Reproducible on: Windows 10