How to reproduce:
1. Open the attached “addressable-build-issue.zip“ project
2. Open the Addressables Groups window (Window > Asset Management > Addressables > Groups)
3. Build Addressables (Build > New Build > Default Build Script)
Expected result: Addressables are built
Actual result: Addressables aren’t built and errors are thrown in the Console
Reproducible with: 1.12.15, 1.21.17 (2021.3.30f1), 1.21.17 (2022.2.19f1)
Not reproducible with: 1.21.17 (2022.2.20f1, 2022.3.9f1, 2023.1.13f1, 2023.3.0a5)
Can’t test with: 2023.2.0b9 (AR Foundation error in the Console)
Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested
Note: Addressables are built if the project is built first (creating a Build creates the PlayerData folder and a folder in the Temp/ directory that has all the DLLs and as long as Unity is not closed in the middle, the Addressables Builds succeed)