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Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps: 1. Open the attached project "CrashRepro"
Expected result: Project opens Actual result: Editor crashes
Reproducible with: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1
Reproducible on: Windows 10, Windows 11 Not reproducible on: macOS 14.5 Sonoma (Intel)
Notes: Reproduces with Dx11 and Dx12 Graphics apis, does not crash with Vulcan Only reproduces when using an AMD GPU
First few lines of stack trace:
0x00007FF6837D9755 (Unity) D3D12Fence::Wait 0x00007FF68380128E (Unity) GfxDeviceD3D12::EndOfFrameBookkeeping 0x00007FF683809B3E (Unity) GfxDeviceD3D12::QueuePresent 0x00007FF6837C8B99 (Unity) D3D12Window::EndRendering 0x00007FF684DF5832 (Unity) GfxDeviceWorker::RunCommand
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