Steps to reproduce:
- Create a new 2D project
- Open Package Manager and make sure the Shader Graph and Universal RP packages are installed
- In the Project window, right-click and select Create > Shader Graph > URP > Sprite Unlit Shader Graph
- Right-click the created Shader Graph asset and select Create > Material
- Create a new Sprite GameObject in the Scene
- Select the new Sprite GameObject
- In the Inspector, assign the created Shader Graph Material to the Material slot of the Sprite Renderer component
- Set the Sprite GameObject Transform Scale X to “-1”
- In the Scene view, attempt to select the sprite from the front
- Observe the result
Actual result: The GameObject is not selected from the front side and can only be selected from the back side
Expected: The object is selected from the front side
Reproducible with: 2023.1.0a1, 6000.0.74f1, 6000.3.15f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: The object can be selected by dragging a selection area over it, but it is not selected with a single click