Steps to reproduce:
1. Open the attached “LensFlareBug” project
2. Open the “SampleScene” scene
3. Create an empty GameObject
4. To the GameObject add Lens Flare (SRP) component
5. Create new Lens Flare Data and observe the Console
Expected result: No errors are thrown
Actual result: “NullReferenceException: Object reference not set to an instance of an object UnityEngine.Rendering.CoreUtils.FixupDepthSlice (System.Int32 depthSlice, UnityEngine.Rendering.RTHandle buffer)” error is thrown
Reproducible with: 2022.2.10f1, 2022.2.17f1, 2023.1.0b13, 2023.1.0b14, 2023.2.0a6, 2023.2.0a12
Not reproducible with: 2021.3.24f1, 2022.2.9f1, 2023.1.0a1, 2023.1.0b12, 2023.2.0a1, 2023.2.0a5
Could not test with: 2020.3.48f1 (doesn’t have Lens Flare (SRP) component)
Reproduced on: macOS Monterey 12.2 (Intel)
Note: The issue isn’t reproducible with HDRP