Unity Issue Tracker - PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
Fixed
UUM-57619
PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
Unity: Scripting Runtime
Open
6.0.X
Fixed
6.1.X
2023.3.X
2022.3.X
2021.3.X
Won't Fix
2023.2.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
Open the “PlayerLoop.zip” project
Open the “Scene“
Run the Game in the Editor
Observe the Editor
Build the Game and run it
Observe the Player
Expected result: PlayerLoop.SetPlayerLoop() is overwritten in both the Editor and the Player
Actual result: PlayerLoop.SetPlayerLoop() is not overwritten in the Player