Unity Issue Tracker - Baked NavMesh with intersecting objects is deleted on save when Max Slope = 45
Closed
UUM-8389
Baked NavMesh with intersecting objects is deleted on save when Max Slope = 45
Unity: AI Navigation Core
Won't Fix
6.3.X
6.2.X
6.1.X
6.0.X
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.3.X
2020.3.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
2022.1 has reached end of life so the issue will be fixed in a newer version.
How to reproduce:
1. Open the attached project ("NavMeshBug.zip")
2. Open the Navigation window (Window -> AI -> Navigation)
3. Change Max Slope to a value other than 45, click Bake
4. Change Max Slope to 45, click Bake
5. Save (command + s / ctrl + s)
Expected result: Baked NavMesh is not deleted when saving
Actual result: Baked NavMesh is deleted when saving