Unity Issue Tracker - Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)
Closed
UUM-109228
Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)
Unity: Post-processing and Compositing
Won't Fix
6.2.X
6.1.X
6.0.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the "IN-103821_repro" project
2. Open the "OurdoorsScene"
3. Enter Play Mode
4. Use the mouse to turn the camera left and right
5. Observe the head of the “Player“ GameObject
Expected result: No ghosting is visible
Actual result: The head/camera rotation causes ghosting around the head of the character
Reproducible with: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Could not test with: 2022.3.63f1 (could not resolve errors)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
The Camera has no TAA enabled (uses FXAA)
Repro video is attached
Reproducible in Player
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