Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Import the provided Font in the Attachments
- Open the Font Asset Creator window (Window > Text > Font Asset Creator)
- Select the imported Font as the Source Font
- Change the Atlas Resolution to 256x256
- Change Padding to "9999999999"
- Generate Font Atlas
- Observe the Editor
Actual results: The Editor crashes
Expected results: The Editor does not crash
Reproducible with versions: 2022.3.66f1, 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2
Tested on (OS): macOS Silicon Sequoia 15.6.1