Steps to reproduce:
- Open the "[Internal link]" project
- Open the "SampleScene"
- Select the Panel Settings in the Project and set the Render Mode to "Screen Space Overlay"
- Open Scene view
- Edit any in-scene GameObject's Transform in any way
- Select the Panel Settings again and in Inspector, change the Render Mode to "World Space"
- Observe the Scene view
Actual results: The World Space UI doesn't get displayed right away
Expected results: The World Space UI is displayed right away
Reproducible with versions: 6000.6.0a6, 6000.6.0a7
Not reproducible with versions: 6000.0.77f1, 6000.3.18f1, 6000.4.12f1, 6000.5.0f1, 6000.6.0a5
Tested on (OS): Windows 11 Pro (25H2)
Workaround: Change any property of any GameObject in the Scene
Notes:
- Any change to any component in the SampleScene (or saving the scene) will update the UI to display in World Space
- Entering Play Mode will start displaying the WorldSpace UI
- It appears that the regression happens only when a Theme Style Sheet is assigned to the Panel Settings