on macOS project opens successfully, but opening the “SampleScene“ Scene freezes the editor
In the “Editor.log” file there are a lot of “0x00000228c29987b3 (Mono JIT Code) [playerInventory.cs:19] playerInventory:.ctor ()” and “0x00000228c2998c13 (Mono JIT Code) [displayItems.cs:8] displayItems:.ctor ()” messages, so it seems that the Editor gets stuck on these elements
Prioritise and Follow this issue
Have a workaround or additional info about this issue?