Reproduction steps:
1. Open the user’s attached project “Bullet_Hell.zip“
2. Enter Play mode
Expected result: The Editor does not crash
Actual result: The Editor crashes
Reproducible with: 2020.3.37f1
Could not test with: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2 - due to errors in the Console when upgrading the project (not able to enter Play mode)
Reproduced on: Windows 10 Pro
First few lines of the stack trace:
0x00007ff77ba76b04 (Unity) tlsf_free
0x00007ff779b2c5b7 (Unity) DynamicHeapAllocator::Deallocate
0x00007ff779b28a15 (Unity) DelayedPointerDeletionManager::CleanupPendingMainThreadPointers
0x00007ff779b28226 (Unity) DualThreadAllocator<DynamicHeapAllocator>::Allocate
0x00007ff779b22355 (Unity) MemoryManager::Allocate 0x00007ff779b219fb (Unity) operator new