Steps to reproduce:
- Download attached project and open in Unity.
- Switch platform to WebGL in the Build Settings.
- Enable Development Build in the Build Settings.
- Build and Run project on the device.
- Once the project is launched, press L.Ctrl+Delete(on the Mac) to enable the Rendering Debugger overlay.
- Select the top right arrow to move to the Frequently Used window.
Observe the shaking overlay.
Actual results: The overlay is shaking, making it hard to select any options.
Expected results: The overlay should not shake.
Reproducible with versions: 6000.1.16f1, 6000.2.0f1, 6000.3.0b1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: 15.5