It throws two same warnings in the Console when selecting the GameObject in 2022.1.16f1 (“CommandBuffer: temporary render texture not found while executing“)
It throws two errors in the Console when selecting the GameObject in 2022.2.0a18 (“ArgumentNullException: Value cannot be null Parameter name: value” and “Assertion failed UnityEngine.GUIUtility:ProcessEvent”)
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Have a workaround or additional info about this issue?