Unity Issue Tracker - Shadow artifacts are visible in between the terrains when Lightmaps are generated
Closed
UUM-37774
Shadow artifacts are visible in between the terrains when Lightmaps are generated
Unity: Progressive Lightmapper
Won't Fix
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Fixing this would require a global stitching algorithm for lightmaps. This is not currently on the roadmap.
There are ways to mitigate the issues and these have been communicated.
Reproduction steps:
1. Open the attached “1541368” project
2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_40x40/ExampleTerrain_40x40.unity” Scene
3. Open the Lightning Window (Window > Rendering > Lightning)
4. Inside the Lightning Window, press the “Generate Lightning” button
5. Wait for Lightmaps to finish generating
6. Inside the Scene View, observe the shadows between the terrains
Expected result: Shadows appear without any artifacts
Actual result: Shadows look as if cut, resulting in visual artifacts