Unity Issue Tracker - URP Samples - game mode turns black and multiple "Attempting to resolve render surface"errors when setting Quality pipeline asset
Fixed
UUM-83898
URP Samples - game mode turns black and multiple "Attempting to resolve render surface"errors when setting Quality pipeline asset
Unity: SRP Templates
Ubuntu
Fixed
6.1.X
6.0.X
6000.0.23f1 onwards
Steps to reproduce:
Create a new URP Project
Window > Package Manager > Universal RP > Samples
Import URP Package Samples
Open BlobShadow scene
Edit > Project Settings > Quality - Set Render Pipeline Asset to PackageSamplesURPAsset. This is the instruction provided by the sample.
Actual results:
Game view turns pitch black and initially 41 errors similar to:
Error: Attempting to resolve render surface with no resolve target specified.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
And one of each of the following:
DrawTransparentObjects: Trying to load color backbuffer into a complex RenderPass setup, results undefined.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Draw Decal Screen Space: Trying to load color backbuffer into a complex RenderPass setup, results undefined.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
This later increased to 146 total errors as I was writing this report.
If you enter game mode, the errors increase into the hundreds.
Expected results: No errors occur.
Reproducible with versions: 6000.0.23f1,
Not reproducible with versions: 6000.0.22f1
Can't test with versions:
2022.3.49f1 and below - this pipeline asset is not available.
Tested on (OS): Ubuntu 24.04
Does not reproduce on Windows or MacOS
Notes:
Also 893 warnings ([Internal link])
These errors seem to turn all game mode views pitch black across all URP Sample Scenes.
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