How to reproduce:
1. Open the user-attached project “Bug Report”
2. Open the “SampleScene” scene
3. Make sure the TAA is enabled on the “MainCamera” GameObject under the “Rendering” field
4. Open and observe the Game view
Expected result: Nothing flickers in the Game view
Actual result: “UnityMaterialBallLarge” and “GlassCase_01” GameObjects are flickering
Reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b11
Reproducible on: Windows 11 Pro, Windows 10 (user-reported)
Note: Also reproducible in the Play Mode and in the Player