Reproduction steps:
1. Open the “URPTest“ project
2. Open the “SampleScene” scene
3. Build And Run
Expected result: a sphere is visible
Actual result: no sphere is visible
Reproduced in: 2022.2.0b15, 2022.2.5f1, 2023.1.0b2, 2023.2.0a1
Not reproduced in: 2021.3.18f1, 2022.2.0b14
Could not test in: 2020.3.45f1 (no “Accurate G-buffer normals“ property)
Reproduced using: macOS 13.0.1 (Intel), Windows 10 (by user)
Note: “Accurate G-buffer normals“ is a property in “Assets/Settings/URP-HighFidelity-Renderer.asset”