Steps to reproduce:
- Create a new project Universal 2D template
- Go to Assets > Create > 2D > Sprite Shape Profile
- Drag it to the Scene view
- Select it and in Scene view select "Start editing the Shape in Scene View" gizmo
- Click on any of the points to open the "Element Inspector" overlay
- From the Hierarchy, delete the Sprite Shape Profile
- Undo the deletion (CTRL + Z)
- Observe the Console
Actual results: 2 Warnings are shown: "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event"
Expected results: No Warnings appear
Reproducible with versions: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Tested on (OS): macOS 26.2