Create an Emply project and import [this asset|https://assetstore.unity.com/packages/templates/platformer-microgame-151055]
# Open the "SampleScene"
# Go to Edit > Project Settings > Player > Resolution and Presentation
# Uncheck Run In Background and check Resizable Window
# Go to File > Build Settings
# Click Build and Run button for Android Platform to install{}
# Open the Unity app.
# Press Recent apps button or Open the taskbar.
# And then select split screen ( put the app into multi-window mode)
# Choose an unrelated app(for example, Settings, Google Play, etc) to be secondary.
# Check the app screen
Actual results: It show black screen
Expected results: It shows proper screen
Reproducible with versions: 6000.0.b14
Not reproducible with versions:
Can’t test with versions:
Reproducible with device:
Galaxy Z Flip3 5G with Android 14 installed.
VLNQA00149 - Samsung Galaxy S9 with Android 9 installed.
Not reproducible with devices:
Galaxy Note 10+ 5G with Android 12 installed.
VLNQA00420 - Google Pixel 3 with Android 12 installed.
Galaxy Z Fold 4 with Android 12 installed
Note:
This issue appeared after [Internal link] was landed. I guess it was because of [Internal link]
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