Unity Issue Tracker - An animation is incorrectly triggered when the Animator window is not displayed or the Scene and Game view are not rendered
Closed
UUM-86934
An animation is incorrectly triggered when the Animator window is not displayed or the Scene and Game view are not rendered
Unity: Mecanim Animation
Won't Fix
6.2.X
6.1.X
6.0.X
2022.3.X
2021.3.X
Cannot reproduce with later versions of the editor and corresponding setup. Closing
Cannot reproduce with later versions of the editor and corresponding setup. Closing
How to reproduce:
1. Open the “AnimatorWindowBug.zip“ project
2. Open the “CC movement“ Scene
3. Open the Animator window and dock it on a panel other than Scene view and Game view
4. Select the “Player > SM_Character_Male_01“ GameObject in the Hierarchy (to display the Animator States)
5. Enter Play Mode
6. Focus on another tab (to hide the Animator tab)
7. Observe the Game view or the Scene view
Expected result: The Animation “Idle“ is looping
Actual result: Animations “Idle“ and “Fall“ are being triggered constantly